Structures List & Build Costs
BoshingTong (Talk | contribs) (→Research Facilities) |
BoshingTong (Talk | contribs) (→Factories) |
||
Line 193: | Line 193: | ||
== Factories == | == Factories == | ||
+ | {| class="wikitable sortable" align="center" | ||
+ | | | ||
+ | !style="background-color:#81F781;border: 1px solid black;" colspan="4"| Drain on Infrastructure | ||
+ | | | ||
+ | !style="background-color:#81F781;border: 1px solid black;" colspan="4" | Needed for Building | ||
+ | !style="background-color:#FAAC58;border: 1px solid black;" " colspan="5" | Needed for Production | ||
+ | |- | ||
+ | ! Structures | ||
+ | !style="background-color:#81F781;border: 1px solid black;" | Power | ||
+ | !style="background-color:#81F781;border: 1px solid black;" | Water | ||
+ | !style="background-color:#81F781;border: 1px solid black;" | Housing | ||
+ | !style="background-color:#81F781;border: 1px solid black;" | Tert. | ||
+ | ! Hours | ||
+ | !style="background-color:#81F781;border: 1px solid black;" | Aluminium | ||
+ | !style="background-color:#81F781;border: 1px solid black;" | Carbon | ||
+ | !style="background-color:#81F781;border: 1px solid black;" | Iron | ||
+ | !style="background-color:#81F781;border: 1px solid black;" | Titanium | ||
+ | !style="background-color:#FAAC58;border: 1px solid black;" | Grain | ||
+ | !style="background-color:#FAAC58;border: 1px solid black;" | Fruit | ||
+ | !style="background-color:#FAAC58;border: 1px solid black;" | Neurocrystals | ||
+ | !style="background-color:#FAAC58;border: 1px solid black;" | Tobacco | ||
+ | !style="background-color:#FAAC58;border: 1px solid black;" | Electronics | ||
+ | ! Production | ||
+ | ! Notes | ||
+ | |- | ||
+ | ! Cigar Factory | ||
+ | | -100 || 10 || -30 || -10 || 22 || 10 || 100 || 500 || 10 | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | 2 | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | | 10 | ||
+ | !align="left" | Produces 10 tons of Cigars per day. Can be enhanced to increase production | ||
+ | |- | ||
+ | ! Basic Medical Supply Factory | ||
+ | | -1,000 || -100 || -100 || || 17 || 150 || 10 || 5 || 1 | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" |1 | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | | 10 | ||
+ | !align="left" | Produces 10 tons of Medical supplies per day. Can be enhanced to increase production | ||
+ | |- | ||
+ | ! Brewery | ||
+ | | -100 || 10 || -30 || -10 || || 10 || 100 || 500 || 10 | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" |2 | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |10 | ||
+ | !align="left" | Produces 10 tons of Beer per day. Can be enhanced to increase production. | ||
+ | |- | ||
+ | ! Neurostimulator Factory | ||
+ | | 100 || 10 || -30 || -10 || || 10 || 100 || 500 || 10 | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" |1 | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" |0.50 | ||
+ | | 15 | ||
+ | !align="left" | Produces 10 ton of Neurostimulators per day. Can be enhanced to increase production. | ||
+ | |- | ||
+ | ! Winery | ||
+ | | 100 || 10 || -30 || -10 || 22 || 10 || 100 || 500 || 10 | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | 2 | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | |style="background-color:#FAAC58;border: 1px solid black;" | | ||
+ | | 10 | ||
+ | !align="left" | Produces 10 tons of Wine per day. Can be enhanced to increase production. | ||
+ | |} | ||
== Research Facilities == | == Research Facilities == |
Revision as of 22:37, 7 June 2016
Contents |
Colony Structures
Infrastructure Structures
Drain on Infrastructure | Needed for Building | Needed for Production | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Structures | Power | Water | Housing | TW | Hours | Al | C | Fe | Ti | U | E | MP | SC | G | S | Gb | Production | Notes |
Entertainment Center | -50 | -50 | -5 | 20 | 1 | 100 | 1 | 50,000 | Increases moral through food, drink, socialization. Produces socialization for 50,000 people. | |||||||||
Environmental Dome | -1,000 | 50 | 180 | 1,080 | 2,500 | 500 | 5,000 | Allows people to live on a non-terraformed planet. | ||||||||||
Fission Power Plant | 500 | -50 | -20 | 22 | 10 | 1 | 100 | 1 | 1 | 500 | Provides 500 power. | |||||||
Garbage Processing Plant | 100 | 10 | -30 | 22 | 10 | 100 | 500 | 10 | 10 | 10 | Produces 100 power and 10 tons of compress garbage. | |||||||
Hospital | -2,000 | -100 | -300 | 22 | 10 | 100 | 1,000 | 10 | 50,000 | Increases moral through medical. Produces medical for 50,000 people. | ||||||||
Landing Bay | -1,000 | -10 | -10 | 22 | 400 | 2 | 200 | 20 | 10 | Allows ships to land at the colony. | ||||||||
Residential Tower | -50 | -50 | 8 | 100 | 3 | 250 | 10 | 300 | Provides 300 places to live for colonist. | |||||||||
Sewage Plant | -1,000 | 100 | -30 | 22 | 10 | 100 | 500 | 10 | 10 | 10 | Produces 100 tons of water and 10 tons of fertilizer. Fertilizer will improve farming. | |||||||
Stock Market | -800 | -75 | -500 | 22 | 170 | 100 | 1,500 | 50 | 50 | Allows people to trade with you. | ||||||||
Transport Grid | -10 | -1 | -1 | 1 | 1 | 1 | 10 | 1 | Required to connect buildings to power and water. | |||||||||
University | -1,000 | -100 | -300 | -300 | 10 | 100 | 500 | 10 | 3 | Trains colonists to become Tertiary Workers. Produces 3 per day. | ||||||||
Warehouse | -50 | -5 | -10 | 12 | 10 | 2 | 200 | 10,000 | Allows the storage of all goods. Holds 10,000 tons | |||||||||
Water Tower | -50 | 500 | -5 | 1 | 10 | 1 | 500 | Produces 500 tons of water. | ||||||||||
Communications Array | -1,000 | -100 | -300 | -100 | 25 | 10 | 100 | 500 | 10 | 100 | 20 | Allows for the Neptune project and produces 10 points of research. |
TW = Tertiary Worker; Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; U = Uranium; E = Electronics; MP = Mechanical Parts; SC = Superconducting Coils; G = Graphene; S = Sewage; Gb = Garbage
Mining Structures
Drain on Infrastructure | Needed to Build | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Structures | Power | Water | Housing | TW | Hours | Al | C | Fe | Ti | MB | Notes |
Aluminum Mine | -200 | -50 | -35 | 22 | 1 | 1 | 150 | 1 | 2 | Produces Aluminum based on the placement of the mine on the planet. Can be enhanced to increased production. | |
Carbon Mine | -800 | -75 | -40 | 22 | 1 | 1 | 150 | 1 | 4 | Produces Carbon based on the placement of the mine on the planet. Can be enhanced to increased production. | |
Iron Mine | -100 | -50 | -30 | 22 | 1 | 1 | 150 | 1 | 1 | Produces Iron based on the placement of the mine on the planet. Can be enhanced to increased production. | |
Mine Control Office | -1,000 | -100 | -300 | -300 | 22 | 10 | 100 | 500 | 10 | Used to increase mining production. You should have 1 for every 10-16 mines. | |
Titanium Mine | -400 | -50 | -50 | 22 | 1 | 1 | 150 | 1 | 3 | Produces Titanium based on the placement of the mine on the planet. Can be enhanced to increased production. |
TW = Tertiary Workers; Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; MB = Mining Robot
Farming Structures
Infrastructure Drain | Needed to Build | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Structures | Power | Water | Housing | TW | Hours | Al | C | Fe | Ti | G | To | FB | Notes |
Animal Ranch | -50 | -50 | -30 | 22 | 1 | 1 | 100 | 3 | Produces Meat based on the placement of the mine on the planet. Can be enhanced to increased production. | ||||
Farm Control Office | -1,000 | -100 | -300 | -300 | 22 | 10 | 100 | 500 | 10 | Used to increase farming production. You should have 1 for every 10-16 mines. | |||
Grain Farm | -50 | -100 | -20 | 22 | 1 | 1 | 100 | 1 | 1 | Produces Grain based on the placement of the mine on the planet. Can be enhanced to increased production. | |||
Orchard | -50 | -100 | -20 | 22 | 1 | 1 | 100 | 3 | Produces Fruit based on the placement of the mine on the planet. Can be enhanced to increased production. | ||||
Tobacco Farm | -50 | -100 | -20 | 22 | 1 | 1 | 100 | 1 | 1 | 1 | Produces Tobacco based on the placement of the mine on the planet. Can be enhanced to increased production. | ||
Vegetable Farm | -50 | -100 | -20 | 22 | 1 | 1 | 100 | 2 | Produces Vegetable based on the placement of the mine on the planet. Can be enhanced to increased production. |
TW = Tertiary Workers; Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; G = Grain; To = Tobacco; FB = Farm Robot
Factories
Drain on Infrastructure | Needed for Building | Needed for Production | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Structures | Power | Water | Housing | Tert. | Hours | Aluminium | Carbon | Iron | Titanium | Grain | Fruit | Neurocrystals | Tobacco | Electronics | Production | Notes |
Cigar Factory | -100 | 10 | -30 | -10 | 22 | 10 | 100 | 500 | 10 | 2 | 10 | Produces 10 tons of Cigars per day. Can be enhanced to increase production | ||||
Basic Medical Supply Factory | -1,000 | -100 | -100 | 17 | 150 | 10 | 5 | 1 | 1 | 10 | Produces 10 tons of Medical supplies per day. Can be enhanced to increase production | |||||
Brewery | -100 | 10 | -30 | -10 | 10 | 100 | 500 | 10 | 2 | 10 | Produces 10 tons of Beer per day. Can be enhanced to increase production. | |||||
Neurostimulator Factory | 100 | 10 | -30 | -10 | 10 | 100 | 500 | 10 | 1 | 0.50 | 15 | Produces 10 ton of Neurostimulators per day. Can be enhanced to increase production. | ||||
Winery | 100 | 10 | -30 | -10 | 22 | 10 | 100 | 500 | 10 | 2 | 10 | Produces 10 tons of Wine per day. Can be enhanced to increase production. |
Research Facilities
Infrastructure Drain | Needed to Build | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Structures | Power | Water | Housing | Tertiary Workers | Hours to Build | Aluminium | Carbon | Iron | Titanium | Production | Notes |
Medical Test Site | -1,000 | -100 | -300 | -300 | 22 | 10 | 100 | 500 | 10 | ||
Research Complex | -1,000 | -100 | -300 | -300 | 10 | 100 | 500 | 10 | 125 | Produces 125 points of research per day. | |
Waste Management Test Site | -1,000 | -100 | -300 | -300 | 22 | 10 | 100 | 500 | 10 |
Palaces
Star base build costs
Basic Fusion Plant
Al 150 Fe 300 Ti 10 C 10 Mech 10 Elec 10 H 10
Core Sampling Probe Factory
Al 150 Fe 300 Ti 1 C 10
Electronics Factory
Al 150 Fe 300 Ti 1 C 10
Farming Robot Factory
Al 150 Fe 300 Ti 1 C 10
Graphene Factory
Al 150 Fe 300 Ti 1 C 10
Mechanical Parts Factory
Al 150 Fe 300 Ti 1 C 10
Mining Robot Factory
Al 150 Fe 300 Ti 1 C 10
Research Laboratory
Al 150 Fe 300 Ti 10 C 10 Mechanical Parts 10 Electronics 10
Shipyard
Al 1500 Fe 8192 Ti 1000 C 1000 Mech 500 Elec 500
Starbase Warehouse
Al 100 Fe 2000 Ti 1 C 20
Superconducting Coils Factory
Al 150 Fe 300 Ti 1 C 10
Colony Build costs
Aluminum Mine
Al 1 Fe 150 Ti 1 C 1 MR 2
Animal Ranch
Al 1 Fe 100 C 1 FR 3
Automated Fission Power Plant
Al 20 Fe 200 Ti 2 C 5 U 5
Carbon Harvester
Al 1 Fe 150 Ti 1 C 1 MR 4
Entertainment Complex
Al 20 Fe 100 Ti 1C 1
Enviromental Dome
Al 180 Ti 2500 C 1080 SC 500 G 5000
Fission Power Plant
Al 10 Fe 100 Ti 1 C 1 U 1
Grain Farm
Al 1 Fe 100 C 1 Grain 1 FR 1
Iron Mine
Al 1 Fe 150 Ti 1 C 1 MR 1
Orchard
Al 1 Fe 100 C 1 FR 3
Residential Tower
Al 100 Fe 250 Ti 10 C 3
Stock Market
Al 170 Fe 1500 Ti 30 C 100 Elec 50
Titanium Mine
Al 1 Fe 150 Ti 1 C 1 MR 3
Transport Grid
Al 1 Fe 10 Ti 1 C 1
Vegetable Farm
Al 1 Fe 100 C 1 FR 2
Warehouse
Al 10 Fe 200 C 2
Water Tower
Al 10 Fe 1
Video How To
Waervyn's Colony Optimization Video
Back to Main Page