Structures List & Build Costs
BoshingTong (Talk | contribs) (→Star base build costs) |
BoshingTong (Talk | contribs) (→Videos) |
||
Line 251: | Line 251: | ||
Al 10 Fe 1 | Al 10 Fe 1 | ||
− | = | + | = Video How To = |
[https://www.youtube.com/watch?v=tXRY2u3uoG4 Waervyn's Colony Optimization Video] | [https://www.youtube.com/watch?v=tXRY2u3uoG4 Waervyn's Colony Optimization Video] |
Revision as of 17:46, 7 June 2016
Contents |
Colony Structures
Mining Buildings
Structures | Power | Water | Housing | Tertiary Workers | Hours | Aluminium | Carbon | Iron | Titanium | Mine Bot | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Aluminum Mine | 200 | 50 | 35 | 22 | 1 | 1 | 150 | 1 | 2 | Produces Aluminum based on the placement of the mine on the planet. Can be enhanced to increased production. | |
Carbon Mine | 800 | 75 | 40 | 22 | 1 | 1 | 150 | 1 | 4 | Produces Carbon based on the placement of the mine on the planet. Can be enhanced to increased production. | |
Iron Mine | 100 | 50 | 30 | 22 | 1 | 1 | 150 | 1 | 1 | Produces Iron based on the placement of the mine on the planet. Can be enhanced to increased production. | |
Mine Control Office | 1,000 | 100 | 300 | 300 | 22 | 10 | 100 | 500 | 10 | Used to increase mining production. You should have 1 for every 10-16 mines. | |
Titanium Mine | 400 | 50 | 50 | 22 | 1 | 1 | 150 | 1 | 3 | Produces Titanium based on the placement of the mine on the planet. Can be enhanced to increased production. |
Farming Structures
Structures | Power | Water | Houseing | Tert. | Hours | Aluminium | Carbon | Iron | Titanium | Grain | Tobacco | Farm Bot | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Animal Ranch | 50 | 50 | 30 | 22 | 1 | 1 | 100 | 3 | Produces Meat based on the placement of the mine on the planet. Can be enhanced to increased production. | ||||
Farm Control Office | 1,000 | 100 | 300 | 300 | 22 | 10 | 100 | 500 | 10 | Used to increase farming production. You should have 1 for every 10-16 mines. | |||
Grain Farm | 50 | 100 | 20 | 22 | 1 | 1 | 100 | 1 | 1 | Produces Grain based on the placement of the mine on the planet. Can be enhanced to increased production. | |||
Orchard | 50 | 100 | 20 | 22 | 1 | 1 | 100 | 3 | Produces Fruit based on the placement of the mine on the planet. Can be enhanced to increased production. | ||||
Tobacco Farm | 50 | 100 | 20 | 22 | 1 | 1 | 100 | 1 | 1 | 1 | Produces Tobacco based on the placement of the mine on the planet. Can be enhanced to increased production. | ||
Vegetable Farm | 50 | 100 | 20 | 22 | 1 | 1 | 100 | 2 | Produces Vegetable based on the placement of the mine on the planet. Can be enhanced to increased production. |
Star base build costs
Basic Fusion Plant
Al 150 Fe 300 Ti 10 C 10 Mech 10 Elec 10 H 10
Core Sampling Probe Factory
Al 150 Fe 300 Ti 1 C 10
Electronics Factory
Al 150 Fe 300 Ti 1 C 10
Farming Robot Factory
Al 150 Fe 300 Ti 1 C 10
Graphene Factory
Al 150 Fe 300 Ti 1 C 10
Mechanical Parts Factory
Al 150 Fe 300 Ti 1 C 10
Mining Robot Factory
Al 150 Fe 300 Ti 1 C 10
Research Laboratory
Al 150 Fe 300 Ti 10 C 10 Mechanical Parts 10 Electronics 10
Shipyard
Al 1500 Fe 8192 Ti 1000 C 1000 Mech 500 Elec 500
Starbase Warehouse
Al 100 Fe 2000 Ti 1 C 20
Superconducting Coils Factory
Al 150 Fe 300 Ti 1 C 10
Colony Build costs
Aluminum Mine
Al 1 Fe 150 Ti 1 C 1 MR 2
Animal Ranch
Al 1 Fe 100 C 1 FR 3
Automated Fission Power Plant
Al 20 Fe 200 Ti 2 C 5 U 5
Carbon Harvester
Al 1 Fe 150 Ti 1 C 1 MR 4
Entertainment Complex
Al 20 Fe 100 Ti 1C 1
Enviromental Dome
Al 180 Ti 2500 C 1080 SC 500 G 5000
Fission Power Plant
Al 10 Fe 100 Ti 1 C 1 U 1
Grain Farm
Al 1 Fe 100 C 1 Grain 1 FR 1
Iron Mine
Al 1 Fe 150 Ti 1 C 1 MR 1
Orchard
Al 1 Fe 100 C 1 FR 3
Residential Tower
Al 100 Fe 250 Ti 10 C 3
Stock Market
Al 170 Fe 1500 Ti 30 C 100 Elec 50
Titanium Mine
Al 1 Fe 150 Ti 1 C 1 MR 3
Transport Grid
Al 1 Fe 10 Ti 1 C 1
Vegetable Farm
Al 1 Fe 100 C 1 FR 2
Warehouse
Al 10 Fe 200 C 2
Water Tower
Al 10 Fe 1
Video How To
Waervyn's Colony Optimization Video
Back to Main Page