Space Stations

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(Markets)
(Contract Board)
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== Contract Board ==
 
== Contract Board ==
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Sure, owning your own space craft is great for travelling between your settlements and picking up hot Pomonans, but dilithium crystals don't grow in caves!
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The contract board lists available jobs, of varying reward:
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* Passenger Transport
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* Package Delivery
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* Material Supply
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* Rare Material Trade (Farming Robots, Mining Robots, Uranium)
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Your [[Space_Craft|Space Craft]] can only hold a certain amount of goods and passengers, so you'll need the space before accepting the contracts. Rare Material 'for sale' contracts can be purchased even if you don't currently have the cash, so if you see a good deal, snap it up and come back later to complete the purchase! The same goes for rare material 'buy' contracts and 'material supply' contracts: you don't need to have the goods to accept the contract, so take advantage of high offers and come back when you've got the goods.
  
 
== Shipyard ==
 
== Shipyard ==

Revision as of 21:11, 30 April 2013

Contents

Space Stations

caption

Within each system can be found a Space Station. These stations are a hub for trade in the local area, consisting of a Market, Contract Board & Shipyard.

Markets

From the market you can buy and sell basic resources. Prices will fluctuate with normal economic flows, availability of resources is dependent on production in that system.

Contract Board

Sure, owning your own space craft is great for travelling between your settlements and picking up hot Pomonans, but dilithium crystals don't grow in caves!

The contract board lists available jobs, of varying reward:

  • Passenger Transport
  • Package Delivery
  • Material Supply
  • Rare Material Trade (Farming Robots, Mining Robots, Uranium)

Your Space Craft can only hold a certain amount of goods and passengers, so you'll need the space before accepting the contracts. Rare Material 'for sale' contracts can be purchased even if you don't currently have the cash, so if you see a good deal, snap it up and come back later to complete the purchase! The same goes for rare material 'buy' contracts and 'material supply' contracts: you don't need to have the goods to accept the contract, so take advantage of high offers and come back when you've got the goods.

Shipyard

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