Space Ships

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Every space ship has a classification (class), cargo capability measured in tonnes, and available passenger compartments. Ship classes from 1 to 10 can be purchased from NPC space stations, yet the availability of ships between class 6 to 10 may be limited. Classes 11 or higher must be manufactured or purchased from players. All ships can be purchased from the Galactic Market (if available) or manufactured from private space stations (if blueprints are discovered through salvaging wrecks).

Every ship has modules which can be added or removed from the Refit Ship section of the Shipyards in the NPC station or from private space stations. Waervyn's Ship Fitting Video

To change ships, the Hangar button will show you a list of your ships available in that space station. Your previous ship will stay in that respective space station.

To rename your ship, click the Manage button at the bottom of your interface. Then select the input box beside Rename Ship, enter your ship name, then hit return.

To access the ship computer, click Manage, then Computer. An easier method is to use CTRL-C.

Ships can be painted at private space stations. A window with sliders will appear allowing you to change the ship color, the ship windows color, and the ship stripes color. Paint is only applied when you click the Paint button. To see your ship, scroll the mouse scroll button to change views.

Here is a nice overview of each of the ship classes: Waervyn's Ship Types Video

Miscellaneous links:

  1. Refit Ship
  2. Ship Modules


Contents

Turtle

The Turtle is given to a new player who selects the industrial choice of a new game.

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Turtle
1
~10k
10
3
Runabout
Common

Turtle.jpg


Hornet

The Hornet is given to a new player who selects the combat choice of a new game.

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Hornet
1
~10k
10
3
Ultralight Fighter
Common

Hornet2.jpg


Hawk

The Hawk is a highly manoeuvrable and versatile light fighter with the unique ability to attach itself to one of your larger ships. This ability means you can combine a larger ship's massive cargo holds with the ease of use and manoeuvrability of the Hawk, vastly streamlining actions like planning and then supplying structures.

The Hawk was given to those player that participated in the Kickstarter 2014 Campaign.

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Hawk
1
N/A
10
4
Ultralight Fighter

Hawk - February 2015 - 1.jpg

Sparrow

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Sparrow
2
~25k
20
3
Light Fighter
Common

Sparrow - February 2015 - 1.jpg


Unicorn

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Unicorn
3
~90k
40
5
Heavy Fighter
Common

Unicorn.jpg


Manta

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Manta
4
~250k
80
7
Bomber
Common

Manta.jpg


Falcon

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Falcon
5
~800k
160
10
Brig
Common

Falcon - February 2015 - 2.jpg


Squid

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Squid
6
~3M
320
13
Sloop
Rare

Squid - February 2015 - 2.jpg


Kraken

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Kraken
7
~8M
640
18
Heavy Sloop
Rare

Kraken - February 2015 - 1.jpg


Rhino

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Rhino
8
~25M
1,280
25
Light Frigate
Rare

Rhino - February 2015 - 2.jpg


Hammerhead

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Hammerhead
9
~70M
2,560
33
Frigate
Rare

Hammerhead - February 2015 - 2.jpg


Mammoth

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Mammoth
10
~200M
5,120
45
Heavy Frigate
Rare

Mammoth.jpg


Guardian

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Guardian
11
~600M
10,240
60
Destroyer
Player-made

Guardian.jpg


Seraph

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Seraph
12
~3B
20,480
81
Light cruiser
Player-made

Seraph11.jpg


Bowhead

The Bowhead is the first pure freighter available in the game. While only requiring the same astrogation modules as the Class 12 "Seraph" light cruiser, the Bowhead has double the available hull space, for the steep price of never being able to fit significant weapons, armour or shields. The Bowhead is the first ship to provide thrust in all six directions, providing excellent docking and mining manoeuvrability, somewhat offset by its slowness, bulk and mass.

The Bowhead was given to those player that participated in the Kickstarter 2014 Campaign.

Name
Class
Credits
Cargo
Passengers
Ship Type
Availability
Bowhead
12
N/A
61,974
81
Freighter

Bowman - Kickstarter 2014 - 1.jpg


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