Shipyards

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(Class 1)
(Class 1)
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*Shipyard Availability: Common
 
*Shipyard Availability: Common
 
*Carrier Compatible
 
*Carrier Compatible
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==Hornet==
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The Hornet Ultralight Fighter
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:With high maneuverability and speed, the LT-119 Mk-2 Hornet Ultralight Fighter is an ideal craft for short-range sorties and pirate hunting assignments. Its small size belies a vessel of formidable power and versatility. With enough room to sport Class 1 weapons and armor, the Hornet can easily hold its own against other craft of its class and size.  The Hornet does not have the space for heavier weapons and armor, and when fully equipped, has little room for cargo or passengers. In combat though, this small ship lives up to its name.
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===Ship specifications:===
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*Class: 1
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*Cost: ~10,000
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*Maximum Cargo Capacity: 10
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*Passengers: 3
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*Ship Type: Ultralight Fighter
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*Shipyard Availability: Common
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*Carrier Compatible
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 +
==Hawk==
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The Hawk Ultralight Fighter
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:Often sought-after, but seldom acquired, the GCT-001 Hawk Ultralight Fighter was originally built as a high-speed interceptor to escort other fighter craft in combat.
 +
While it cannot hold firepower equal to that of larger fighters such as the Sparrow the Unicorn, the Hawk nevertheless possesses high maneuverability and the unique ability to attach itself to the hull of a larger vessel.  While its popularity initially rivaled that of the Hornet. Its chassis is somewhat more difficult to manufacture than the Hornet or the Sparrow, making it a more expensive, and less available craft, manufactured by private concerns rather than the UNCA shipyards. The Hawk was given to those player that participated in the Kickstarter 2014 Campaign and can be purchased through Steam Downloaded Content (DLC).
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===Ship specifications:===
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*Class: 1
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*Cost: Steam DLC ($25.00) GM(~25,000,000,000)
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*Maximum Cargo Capacity: 10
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*Passengers: 4
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*Ship Type: Ultralight Fighter
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*Shipyard Availability: None
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*Carrier Compatible
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*Can attach itself to any ship
  
 
==Core==
 
==Core==
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!style="border: 1px solid black;" " align="right"| Turtle Hull
 
!style="border: 1px solid black;" " align="right"| Turtle Hull
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|style="border: 1px solid black;" |
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|style="border: 1px solid black;" |
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!style="background-color:yellow; border: 1px solid black; colspan="9" |Can't be made by players
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|-
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!style="border: 1px solid black;" " align="right"| Hornet Hull
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|style="border: 1px solid black;" |
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|style="border: 1px solid black;" |
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!style="background-color:yellow; border: 1px solid black; colspan="9" |Can't be made by players
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|-
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 +
!style="border: 1px solid black;" " align="right"| Hawk Hull
 
|style="border: 1px solid black;" |  
 
|style="border: 1px solid black;" |  
 
|style="border: 1px solid black;" |  
 
|style="border: 1px solid black;" |  

Revision as of 08:16, 23 August 2016

Contents

Class 1

Turtle

The Turtle Runabout

The TR-99a Turtle Runabout is one of the most ubiquitous small craft in UNCA territory. Its small size and ease of use make it an ideal first craft for pilots. These strengths however, are also the Turtle's major weaknesses. The craft is too small to be useful in hauling freight, and does not have the maneuverability of more modern and advanced vessels. As an initial investment for fledgling pilots however, the Turtle is unmatched in its simplicity.

Ship specifications:

  • Class: 1
  • Cost: Approximately 10,000 credits
  • Maximum Cargo Capacity: 10
  • Passengers: 3
  • Ship Type: Runabout
  • Shipyard Availability: Common
  • Carrier Compatible

Hornet

The Hornet Ultralight Fighter

With high maneuverability and speed, the LT-119 Mk-2 Hornet Ultralight Fighter is an ideal craft for short-range sorties and pirate hunting assignments. Its small size belies a vessel of formidable power and versatility. With enough room to sport Class 1 weapons and armor, the Hornet can easily hold its own against other craft of its class and size. The Hornet does not have the space for heavier weapons and armor, and when fully equipped, has little room for cargo or passengers. In combat though, this small ship lives up to its name.

Ship specifications:

  • Class: 1
  • Cost: ~10,000
  • Maximum Cargo Capacity: 10
  • Passengers: 3
  • Ship Type: Ultralight Fighter
  • Shipyard Availability: Common
  • Carrier Compatible

Hawk

The Hawk Ultralight Fighter

Often sought-after, but seldom acquired, the GCT-001 Hawk Ultralight Fighter was originally built as a high-speed interceptor to escort other fighter craft in combat.

While it cannot hold firepower equal to that of larger fighters such as the Sparrow the Unicorn, the Hawk nevertheless possesses high maneuverability and the unique ability to attach itself to the hull of a larger vessel. While its popularity initially rivaled that of the Hornet. Its chassis is somewhat more difficult to manufacture than the Hornet or the Sparrow, making it a more expensive, and less available craft, manufactured by private concerns rather than the UNCA shipyards. The Hawk was given to those player that participated in the Kickstarter 2014 Campaign and can be purchased through Steam Downloaded Content (DLC).

Ship specifications:

  • Class: 1
  • Cost: Steam DLC ($25.00) GM(~25,000,000,000)
  • Maximum Cargo Capacity: 10
  • Passengers: 4
  • Ship Type: Ultralight Fighter
  • Shipyard Availability: None
  • Carrier Compatible
  • Can attach itself to any ship

Core

Modules Tonage Production Carbon Electronics Mechanical Parts Niobium Oxygen Tin Titanium
Turtle Hull Can't be made by players
Hornet Hull Can't be made by players
Hawk Hull Can't be made by players
Class 1 Capacitor 2 0.20 0.02 0.60 0.60 0.38
Class 1 Computer Can't be made by players
Class 1 Electronics Can't be made by players
Class 1 Gravity Generator Can't be made by players
Class 1 Mining Beam 2 1x 1000r 0.40 0.20 0.40 0.40 0.20 0.40
Class 1 Propulsion Can't be made by players
Class 1 Ram Scoop 2 1x 0.20 0.20 0.40 0.60 0.60
Class 1 Reactor Can't be made by players
Class 1 Salvage Beam 2 0.40 0.20 0.40 0.40 0.20 0.40
Class 1 Shield 2 33str 3eng 0.20 0.20 0.40 0.60 0.60
Class 1 Warp Drive Can't be made by players

Options

Modules Tonage Production C Ce E H Fe MP Nb O Pm SC Sn Ti 3H U Y AM
Class 1 Armour Panels Cerium-Uranium 2 0.40 0.60 0.20 0.80
Class 1 Gem Scanner 2 0.20 1.50 0.10 0.20
Class 1 Hyperdrive 2 0.20 0.20 0.40 0.60 0.60
Class 1 Light 2 0.20 1.50 0.10 0.20
Class 1 Passenger Quarters 2 0.20 0.20 1.20 0.40
Class 1 Promethium Capacitor 2 0.20 0.10 1.50 0.20
Class 1 Yttrium Reactor 2 0.20 0.02 0.20 0.60 0.38 0.60

C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium; SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony

Weapons

Modules Tonage Production Carbon Electronics Mechanical Parts Niobium Oxygen Tin Titanium
Class 1 Axial Carbon Dioxide Laser 2 0.40 0.20 0.20 0.40 0.20 0.40 0.20
Class 1 Broadside CO2 Laser 2 0.40 0.20 0.40 0.30 0.20 0.30 0.20
Class 1 Turret CO2 Laser 2 0.40 0.20 0.60 0.20 0.20 0.20 0.20

Class 2

Core

Options

Weapons

Class 3

Core

Options

Weapons

Class 4

Core

Options

Weapons

Class 5

Core

Options

Weapons

Class 6

Core

Options

Weapons

Class 7

Core

Options

Weapons

Class 8

Core

Options

Weapons

Class 9

Core

Options

Weapons

Class 10

Core

Options

Weapons

Class 11

Core

Options

Weapons

Class 12

Core

Options

Weapons

Class 13

Core

Options

Weapons

Class 14

Core

Options

Weapons

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