Ship Modules
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|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">No</div> | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">No</div> | ||
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Any Ship Class</div> | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Any Ship Class</div> | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | == Keyboard Activation Commands == | ||
+ | |||
+ | Some modules require keyboard activation to use: | ||
+ | |||
+ | {|class="wikitable" | ||
+ | !<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'' Module''</div> | ||
+ | !<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'' Activation Key(s) ''</div> | ||
+ | !<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'' Activity''</div> | ||
+ | |- | ||
+ | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Mining Beam</div> | ||
+ | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Left Mouse Button</div> | ||
+ | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Beam only works when close to named asteroid ([[Asteroid Mining|Kamacite, Colombite, etc.]])</div> | ||
+ | |- | ||
+ | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Salvage Beam</div> | ||
+ | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Left Mouse Button</div> | ||
+ | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Beam only works when close to ([[Wreckage Salvaging|salvageable wreckage]])</div> | ||
+ | |- | ||
+ | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">RAM Scoop</div> | ||
+ | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">N/A</div> | ||
+ | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Scoop automatically works when close to ([[Gas Giant Skimming|Gas Giant]])</div> | ||
+ | |- | ||
+ | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Light</div> | ||
+ | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">CTRL-L</div> | ||
+ | |<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Turns light on and off</div> | ||
|} | |} |
Revision as of 20:48, 19 April 2015
Class Fitting Restrictions
Ship class and module class is closely related. The table below shows the relationships between individual modules and relative ship class. Mandatory Modules must have at least one module of that type fitted to the ship. Module Class Allowed is the module class compared to the ship class. For certain modules like the Computer, the Ship Class must be equal the Module Class. For Generator and Capacitor modules, ±1 Ship Class means the module can be fitted on a ship class above or below the module class to be functional or fit with available cargo room.
Module
|
Mandatory Module
|
Module Class Allowed
|
---|---|---|
Gravity Generators
|
Yes
|
Ship Class
|
Propulsion System
|
Yes
|
Ship Class
|
Warp Drive
|
Yes
|
Ship Class
|
Electronics
|
Yes
|
Ship Class
|
Computer
|
Yes
|
Ship Class
|
Capacitor
|
Yes
|
±1 Ship Class
|
Reactor
|
Yes
|
±1 Ship Class
|
Shield
|
Yes
|
Any Ship Class
|
Armour Panels
|
Yes
|
Any Ship Class
|
Mining Beam
|
Yes
|
Any Ship Class
|
Salvage Beam
|
Yes
|
Any Ship Class
|
Ram Scoop
|
Yes
|
Any Ship Class
|
Hyperdrive
|
No
|
Ship Class
|
Passenger Quarters
|
No
|
Any Ship Class
|
Axial Carbon Dioxide Laser
|
No
|
Any Ship Class
|
Turret Carbon Dioxide Laser
|
No
|
Any Ship Class
|
Broadside Carbon Dioxide Laser
|
No
|
Any Ship Class
|
Light
|
No
|
Any Ship Class
|
Keyboard Activation Commands
Some modules require keyboard activation to use:
Module
|
Activation Key(s)
|
Activity
|
---|---|---|
Mining Beam
|
Left Mouse Button
|
Beam only works when close to named asteroid (Kamacite, Colombite, etc.)
|
Salvage Beam
|
Left Mouse Button
|
Beam only works when close to (salvageable wreckage)
|
RAM Scoop
|
N/A
|
Scoop automatically works when close to (Gas Giant)
|
Light
|
CTRL-L
|
Turns light on and off
|