Latest Patches
Chris Young (Talk | contribs) |
Chris Young (Talk | contribs) |
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Brief notes about what changes are known to have occurred with each patch. | Brief notes about what changes are known to have occurred with each patch. | ||
− | == client v1. | + | == client v1.3108 - June 1st 2015 == |
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+ | Added new Materials, structures and uses for them will appear if future updates. | ||
+ | - Sewage, Garbage, Nuclear Waste (Players suggest holding onto Nuclear Waste as it might be used by Shipyards) | ||
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+ | A new type of Asteroid and/or asteroid Material may have been implemented. Asteroid Fields have been reset, except for any Promethicite asteroids. Players will have to visit each field to begin the Asteroid Spawning. | ||
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+ | == client v1.3107 - June 1st 2015 == | ||
Has many new colony building models, less memory usage | Has many new colony building models, less memory usage |
Revision as of 13:17, 5 June 2015
Brief notes about what changes are known to have occurred with each patch.
Contents |
client v1.3108 - June 1st 2015
Added new Materials, structures and uses for them will appear if future updates. - Sewage, Garbage, Nuclear Waste (Players suggest holding onto Nuclear Waste as it might be used by Shipyards)
A new type of Asteroid and/or asteroid Material may have been implemented. Asteroid Fields have been reset, except for any Promethicite asteroids. Players will have to visit each field to begin the Asteroid Spawning.
client v1.3107 - June 1st 2015
Has many new colony building models, less memory usage
- New colony building models, including several LOD models implemented
- Colony sight range greatly increased at large colonies
- Memory usage at colonies greatly reduced, which should reduce the crashing some people are experiencing
client v1.3106, server v1.3 - May 28th 2015
Soil Sample management features added. See Dump and Clear in Ship Computer. Bug fixes - NPC's overdrawing Stock.
v1.3105 - May 27th 2015
NPC Pilots added to the game.
Stock Market Module Blueprint.
Transportation Grids Work.