Inner Star Base

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Starter Private Space Station
Completed Stage 1 Private Space Station

On SS Plato in Apollo space, you can purchase a basic starter Space Station for 10000 credits

You will need to purchase Blueprints for the modules that are built onto the space station

There are 6 positions around the space station's first ring and several modules available.

Even though the modules say they need power, water and people, these are provided by the space station and don't need special modules to be built at this stage

Contents

Space station Menu

the menu system to the left of the screen includes

Hangar

This is where you swap to other ships you have built in the shipyard

Shipyard Construction

This is where you selectthe item to be constructed from the list of researched or purchased blueprints

The materials required to make the item will be displayed and construction will not start untill the warehouse contains all materials required

Refit Ship

This is where you can remove and place modules on your current ship

Plan Module

This is where you select space station module blueprints and then select on the space station ring where you would like that module to be built

After placing the module in its location you must then have the materials in you ship hull to supply the module to start the build, this is similar to planet surface module planning and construction starting

Remove Module

If a module has been placed and not wanted, you can delete it here, you will loose any materials supplied for construction

Available Space Station Modules

Blue prints for 6 modules can be purchaced on the contracts market and are:-

Farming Robot Factory

Build farming robots to sell on the contract market and use on farms

Requires Aluminium, Electronics and Mechanical parts to build robots

Mining Robot Factory

Build mining robots to sell on the contract market and use in mines

Requires Aluminium, Electronics and mechanical parts to build robots.

Mechanical Parts Factory

Build mechanical Parts used in other modules and land based buildings.

Requires Carbon and Iron to produce the Mechanical Parts.

Electronics factory

Build Electronics for use in other modules and land based buildings.

Requires Aluminium, Silicon and Iron to produce Electronics.

Starbase warehouse

Provide storage of manufactured goods, manufacturing raw Materials and food for your workers.

Needs to be kept stocked with other modules requirements.

Also great for offloading excess minerals from asteroid mining until you have enough to fill a contract.

Research Facility

Research improvements to Blueprints as well as new blueprints.

Additional Modules

Blue prints for additional modules that are researched in the Research facility include the following

Fussion Power plant

Space station based facility provides added productivity to space station factories

Needs to be researched at the research facility

Shipyard

Needs to be researched at the research facility

This facility is used to make ship hulls and ship components (modules) for the hulls

The class of module generally has to match the class of ship, eg a class 6 hull requires a class 6 reator to operate

Required same class modules are:- Reactor, Capacitor, Warp drive, Electronics, Computer, Gravity Generator, Armour and Propulsion System

Required modules that only need to be class 1 for any ship class are:- Shields, Mining Beam, Salvage Beam, Axial Laser and Ram Scoop

Additional modules that are not required for flight include:- Turret Lasers and Broadside Lasers

The Shipyard can also be used to make upgraded modules for existing ships, eg you could put a class 10 mining Beam on your class 6 ship to get greatly increased yield from asteroid mining

Blueprints for the hulls and modules have to be either purchased or researched from wreck salvage partial blueprints

Comming soon

Research to expand the space station with another ring to provide more modules, expect up to 5 rings total availability in the future

Continue to Research

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