Getting Started

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== Running and Registering ==
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== [http://www.thespacegame.com Ascent:TSG] ==
The Space Game is a web based game, using the [http://unity3d.com/unity/ Unity] engine. You can travel through space on a variety of space craft, trading goods and building settlements to earn credits.
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[http://www.thespacegame.com The Space Game] website has a giant 'Play Now' button at the top: you can't miss it! You will be taken to the game page, where you must first install the Unity web player. After installation, you will need to read and accept the 'Terms of Use' after which you should see the main game menu:
 
* New Game
 
* Load Saved Game
 
* Register Saved Game
 
* Log In
 
* Set Quality
 
  
You must first create a 'New Game' before you can register a username and password. You will have a lame name like 'newuser1123' until you register, but all your progress will be saved. Click 'Register Saved Game' to go through the process of setting up a proper Username/Game Name, and associated Password.  
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Ascent:TSG has a moderate learning curve for new players, but with practice and patience, many new players adapt and overcome the obstacles. Veteran players attest that if a new player can conquer the in-game tutorial and reach the end of the storyline, then the new player is fully prepared for the advanced content. A new player can always ask questions in the in-game chat if they are stuck. This wiki page is to help new players overcome the more non-intuitive challenges.
  
If you want to play from a different computer, you can click the 'log in' button to access your save game. The server will automatically keep everything in synch: i.e. once you've logged in on your work computer and your home computer (for example), you only need to click 'Load Saved Game' each time you want to go in and play.
 
  
When you first start, a tutorial should appear: it is recommended you follow the tutorial to get an initial understanding of the game. It will also grant you some bonus credits and deeds to start a farm on one of the planets (and to get rid of the tutorial text!).
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== Login process - Your first new game ==
  
== Controls ==
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[[File:Login.png]]
The [[Space Travel]] page contains information of how to get about in The Space Game. You can manually fly your ship, warp to far off locations, or jump to entire new star systems. An in game tutorial should appear when you first start, which will guide you through the activities available in game.
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== In Game Tutorial Story: Season One ==
 
In Season One, the player is asked by Susan Steele for vital aid in rebuilding her business empire and beginning to restore order to the human race. Early priorities are food, followed by the raw materials of industry. After helping Susan to re-start her operations, the player is given an opportunity to begin production systems of their own. Initially in raw materials, later in refining and heavy industry.
 
  
Season One is the turning point for humanity. Either the player will lift us from the encroaching Dark Age, or the great downfall will be upon us.
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Click 'Login' to get started. You will be given a new registration screen.
  
=== Tutorial Details ===
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[[File:Newaccount.png]]
The tutorial should appear as soon as you start playing the game.  
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The First time you dock at SS Archimedes in Vulcan space, Susan Stelle requests you take her and her son to SS Andromeda in the Ceres System.
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** Your username is your game name, so choose it well. It cannot be changed later.
  
When you drop off Susan and her son, she gives you 1000 credits and 10 tons of grain with a request that you go sell it at SS Archimedes in Vulcan space to feed the starving people.
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== Login process - Returning player ==
  
When you sell the first 10 tons of grain, you get a bonus 5000 credits and Susan asks you to get more grain to help the starving people on Vulcan, approx 60 tons is required
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You will be presented two options. One return as (last playername you used) or a login option for another existing account.
  
* Hint:- does not have to be grain, any food will fullfill the mission - meat from Apollo may get a better profit.
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If you want to start a new account, click the Logout option in the Returning as box. This will log you out completely and allow you to start the registration process again.
  
* Note:- you should be buying iron at SS Archimedes and selling it on the return trip, also checking contract board for package deliveries and passengers going your way, never warp empty
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== Registering Your Game Name ==
  
When the Food mission is complete, you get a bonus 5000 credits and Susan asks you to take her to SS Plato in Apollo space
 
  
When you take Susan to SS Plato in Apollo space, you get a bonus 5000 credits, she thanks you and gives you a package of 300 seeds to take to SS Orion in Ubertas space
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You will receive a validation e-mail from the e-mail address you entered.
  
When you deliver the seeds to SS Orion in Ubertas space, you get 5000 credits, and the next mission which is to collect mining robots from SS Archimedes in Vulcan space (so Susan says) and deliver 10 each to SS Plato in Apollo, SS Orion in Ubertas and SS Andromeda in Ceres (why the farming planets need mining robots only Susan knows)
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[[File:Emailver.png |The Space Game e-mail]]
  
* Note:-To get the mining robots you may need to travel to many space stations. You will find them for sale on the 'Contracts' board, but bare in mind contracts come and go: you may need to wait some time before mining robots are for sale on any of the space stations.
 
  
The 10 Mining robots dropped off at SS Plato will get you 5000 credits and Deeds to Ceres (this is the only way to get Ceres deeds)
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In the e-mail, click the link to validate your account.
  
The 10 Mining robots dropped off at SS Andromeda will get you 5000 credits and blueprints for the grain farm (this is the only way to get this blueprint)
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[[File:Veremail.png |E-mail validation message]]
  
The 10 Mining robots dropped off at SS Orion will get you 5000 credits and 3 farming robots (needed when building a farm) best to do last as it takes up 3 tons of your cargo space
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In the game, after you click the email link to validate your registration, you should see something like this:
  
* Note:- the 30 mining robots will cost more to buy than 15000 credits you recieve, but the drop in credits is well worth it for the deeds, blueprint and robots.
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[[File:Waitingforver.png |E-mail validation message]]
  
Generally speaking, there is at least one space station selling some mining robots at any one time, plus the contracts refresh every 15 minutes or so if you're still having trouble. In the future, robots are often repurposed for Honda propaganda. More and more mining robots are lost this way. Hang in there and you'll find one eventually. (Disclaimer: The Space Game is in no way affiliated with Honda or their freaky robots)
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Once you click the "I've Validated My Account From Email" button, you will enter the game and be taken to the Flight Tutorial.  
  
By this time in the game you should have more than 30,000 credits and should be looking in the shipyard to upgrade to a sparrow if you already haven't
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You have completed the registration process. Welcome to the game!
  
 
== Now What? ==
 
== Now What? ==
The tutorial should give you an entry in to the activities available. If you are still unsure what to do, this wiki is the best source of information. The main page of the wiki contains links to all the key activities available in the game. The game is primarily about trading, and building, to gain wealth. As you progress and gain more credits, you will gain more trading and building opportunities. Trading consists of [[Buying & Selling]] or accepting certain [[Completing Contracts|contracts]]. [[Settlements]] can be built on two planets (or all eight planets for a small fee).
 
  
Building a settlement takes quite a bit of resources and probably should not be attempted untill you have built up your reserves. It is recomended that you pursue trading, gas mining and asteroid mining to buid up to at least the 40 ton or 80 ton ship before you get serious about starting the grain farm on ceres. You can have a single grain farm producing on its own without any support buildings, but production will be limited. At least that will have some credits comming in from sales.
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Feel free to say "Hello" in one of the chat channels. Most players are in "global", but new players start in "help", so you can be assisted if needed.
  
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Enjoy the Flight Tutorial and get to know Dave6000 also known affectionately as CrazyDave.
  
Continue to [[Space Travel|Space Travel]] page
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You can finish the Flight Tutorial or exit out of it. If you leave and want to return to it, click Options -> Flight Tutorial.
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You will get a notice that there is a Distress Call coming from SS Archimedes. This is the Space Station (SS) In the system of Vulcan. Dock and select Contract Board on the SS interface that will appear once docked. Select the contract and follow her instructions since that is the beginning of the main story line. Make sure and click Accept Contract at the bottom of the Contract Board interface. Once you accept the contract, click the Contracts Tab in the upper right and it will open and show all contracts you have accepted.
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[[File:Firstcontract.png]]
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Completing the story line will give you a good grasp on the basics of the game and prepare you to tackle the more advanced features. This story line can be completed immediately or at the player's leisure if you wanted to explore a little on your own. Completing it is important since you get a reward that can not be acquired any other way.
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If you are in space near a station or a jump gate and you want to look around, click the Autopilot on the upper left side of your screen. Click any of the locations listed and you will warp to those destinations. Here is a map of the inner-9 systems along with player-created jump gates with player colonies.
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[[File:AscentStartMap4-3.png|border|500px|]]
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This is a very small map in a very large universe. See [[Maps]] for more.
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If you want to experience the game without logging in, Waervyn's put together a list of useful videos demonstrating the mechanics of the game: [https://www.youtube.com/watch?v=qhlwTeSl85o&list=PLa53kfJdPTHCnVW7jAsLARIF1mVWwWxsx Waervyn's Ascent:TSG Videos]
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Good luck explorer.
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[[Sitemap | Site Map]]
  
 
Back to [[Main Page|Main Page]]
 
Back to [[Main Page|Main Page]]

Latest revision as of 01:23, 1 May 2016

Contents

[edit] Ascent:TSG

Ascent:TSG has a moderate learning curve for new players, but with practice and patience, many new players adapt and overcome the obstacles. Veteran players attest that if a new player can conquer the in-game tutorial and reach the end of the storyline, then the new player is fully prepared for the advanced content. A new player can always ask questions in the in-game chat if they are stuck. This wiki page is to help new players overcome the more non-intuitive challenges.


[edit] Login process - Your first new game

Login.png


Click 'Login' to get started. You will be given a new registration screen.

Newaccount.png

    • Your username is your game name, so choose it well. It cannot be changed later.

[edit] Login process - Returning player

You will be presented two options. One return as (last playername you used) or a login option for another existing account.

If you want to start a new account, click the Logout option in the Returning as box. This will log you out completely and allow you to start the registration process again.

[edit] Registering Your Game Name

You will receive a validation e-mail from the e-mail address you entered.

The Space Game e-mail


In the e-mail, click the link to validate your account.

E-mail validation message

In the game, after you click the email link to validate your registration, you should see something like this:

E-mail validation message

Once you click the "I've Validated My Account From Email" button, you will enter the game and be taken to the Flight Tutorial.

You have completed the registration process. Welcome to the game!

[edit] Now What?

Feel free to say "Hello" in one of the chat channels. Most players are in "global", but new players start in "help", so you can be assisted if needed.

Enjoy the Flight Tutorial and get to know Dave6000 also known affectionately as CrazyDave.

You can finish the Flight Tutorial or exit out of it. If you leave and want to return to it, click Options -> Flight Tutorial.

You will get a notice that there is a Distress Call coming from SS Archimedes. This is the Space Station (SS) In the system of Vulcan. Dock and select Contract Board on the SS interface that will appear once docked. Select the contract and follow her instructions since that is the beginning of the main story line. Make sure and click Accept Contract at the bottom of the Contract Board interface. Once you accept the contract, click the Contracts Tab in the upper right and it will open and show all contracts you have accepted.

Firstcontract.png

Completing the story line will give you a good grasp on the basics of the game and prepare you to tackle the more advanced features. This story line can be completed immediately or at the player's leisure if you wanted to explore a little on your own. Completing it is important since you get a reward that can not be acquired any other way.

If you are in space near a station or a jump gate and you want to look around, click the Autopilot on the upper left side of your screen. Click any of the locations listed and you will warp to those destinations. Here is a map of the inner-9 systems along with player-created jump gates with player colonies.

AscentStartMap4-3.png

This is a very small map in a very large universe. See Maps for more.

If you want to experience the game without logging in, Waervyn's put together a list of useful videos demonstrating the mechanics of the game: Waervyn's Ascent:TSG Videos


Good luck explorer.


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