Every space ship has a classification (class), cargo capability measured in tonnes, and available passenger compartments. Ship classes from 1 to 10 can be purchased from NPC space stations, yet the availability of ships between class 6 to 10 may be limited. Classes 11 or higher must be manufactured or purchased from players. All ships can be purchased from the Galactic Market (if available) or manufactured from private space stations (if blueprints are discovered through salvaging wrecks or purchased from Janus A contracts board).
Every ship has modules which can be added or removed from the Refit Ship section of the Shipyards in the NPC station or from private star bases. Waervyn's Ship Fitting Video
To change ships, the Hangar button will show you a list of your ships available in that space station. Your previous ship will stay in that respective space station.
To rename your ship, click the Manage button at the bottom of your interface. Then select the input box beside Rename Ship, enter your ship name, then hit return.
To access the ship computer, click Manage, then Computer. An easier method is to use CTRL-C.
Ships can be painted at private star bases. A window with sliders will appear allowing you to change the ship color, the ship windows color, and the ship stripes color. Paint is only applied when you click the Paint button. To see your ship, scroll the mouse scroll button to change views.
Current Ships in game
As of 'version 1.3165' there are currently 17 ships in the game, all which can be used and pilot by players and NPC pilots. Image of these ships can be found in the gallery section at the bottom of the page.
Turtle
Ship specifications:
- Class: 1
- Cost: Approximately 10,000 credits
- Stock Cargo Capacity: 10
- Passengers: 3
- Ship Type: Runabout
- Shipyard Availability: Common
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- Max Mining Beam: Class 1
- Max Shield: Class 1
- Max Ram Scoop: Class 1
- Max Salvage Beam: Class 1
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Hornet
The Hornet Ultralight Fighter
Ship specifications:
- Class: 1
- Cost: Approximately 10,000 credits
- Stock Cargo Capacity: 10
- Passengers: 3
- Ship Type: Ultralight Fighter
- Shipyard Availability: Common
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- Max Mining Beam: Class 1
- Max Shield: Class 1
- Max Ram Scoop: Class 1
- Max Salvage Beam: Class 1
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Hawk
The Hawk Ultralight Fighter
Ship specifications:
- Class: 1
- Cost: Approximately N/A
- Stock Cargo Capacity: 10
- Passengers: 4
- Ship Type: Ultralight Fighter
- Shipyard Availability: Kickstarter 2014
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- Max Mining Beam: Class 1
- Max Shield: Class 1
- Max Ram Scoop: Class 1
- Max Salvage Beam: Class 1
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Sparrow
The Sparrow Light Fighter
Ship specifications:
- Class: 2
- Cost: Approximately 25,000 credits
- Stock Cargo Capacity: 20
- Passengers: 3
- Ship Type: Light Fighter
- Shipyard Availability: Common
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- Max Mining Beam: Class 1
- Max Shield: Class 1
- Max Ram Scoop: Class 1
- Max Salvage Beam: Class 1
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Unicorn
The Unicorn Heavy Fighter
Ship specifications:
- Class: 3
- Cost: Approximately 90,000
- Stock Cargo Capacity: 40
- Passengers: 4
- Ship Type: Ultralight Fighter
- Shipyard Heavy: Common
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- Max Mining Beam: Class 3
- Max Shield: Class 3
- Max Ram Scoop: Class 3
- Max Salvage Beam: Class 3
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Manta
Ship specifications:
- Class: 4
- Cost: Approximately 250,000
- Stock Cargo Capacity: 80
- Passengers: 4
- Ship Type: Bomber
- Shipyard Availability: Common
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- Max Mining Beam: Class 4
- Max Shield: Class 4
- Max Ram Scoop: Class 4
- Max Salvage Beam: Class 4
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Falcon
Ship specifications:
- Class: 5
- Cost: Approximately 800,000
- Stock Cargo Capacity: 160
- Passengers: 10
- Ship Type: Brig
- Shipyard Availability: Common
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- Max Mining Beam: Class 5
- Max Shield: Class 5
- Max Ram Scoop: Class 5
- Max Salvage Beam: Class 5
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Squid
Ship specifications:
- Class: 6
- Cost: Approximately 3,000,000
- Stock Cargo Capacity: 320
- Passengers: 13
- Ship Type: Light Sloop
- Shipyard Availability: Common
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- Max Mining Beam: Class 6
- Max Shield: Class 6
- Max Ram Scoop: Class 6
- Max Salvage Beam: Class 6
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Kraken
Ship specifications:
- Class: 7
- Cost: Approximately 8,000,000
- Stock Cargo Capacity: 640
- Passengers: 18
- Ship Type: Heavy Sloop
- Shipyard Availability: Common
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- Max Mining Beam: Class 7
- Max Shield: Class 7
- Max Ram Scoop: Class 7
- Max Salvage Beam: Class 7
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Yeti
Ship specifications:
- Class: 8
- Cost: Approximately 25,000,000
- Stock Cargo Capacity: 1280
- Passengers: 25
- Ship Type: Light Frigate
- Shipyard Availability: Rare
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- Max Mining Beam: Class 8
- Max Shield: Class 8
- Max Ram Scoop: Class 8
- Max Salvage Beam: Class 8
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Hammerhead
Ship specifications:
- Class: 9
- Cost: Approximately 70,000,000
- Stock Cargo Capacity: 2560
- Passengers: 33
- Ship Type: Frigate
- Shipyard Availability: Rare
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- Max Mining Beam: Class 9
- Max Shield: Class 9
- Max Ram Scoop: Class 9
- Max Salvage Beam: Class 9
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Mammoth
The Mammoth Heavy Frigate
Ship specifications:
- Class: 10
- Cost: Approximately 200,000,000
- Stock Cargo Capacity: 5120
- Passengers: 45
- Ship Type: Heavy Frigate
- Shipyard Availability: Rare
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- Max Mining Beam: Class 10
- Max Shield: Class 10
- Max Ram Scoop: Class 10
- Max Salvage Beam: Class 10
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Guardian
Ship specifications:
- Class: 11
- Cost: Approximately 600,000,000
- Stock Cargo Capacity: 10240
- Passengers: 60
- Ship Type: Destoryer
- Shipyard Availability: Player-made Only
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- Max Mining Beam: Class 11
- Max Shield: Class 11
- Max Ram Scoop: Class 11
- Max Salvage Beam: Class 11
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Boomerang
The Boomerang Light Carrier
Ship specifications:
- Class: 11
- Cost: Approximately 600,000,000
- Stock Cargo Capacity: 10240
- Passengers: 60
- Ship Type: Destoryer
- Shipyard Availability: Player-made Only
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- Max Mining Beam: Class 11
- Max Shield: Class 11
- Max Ram Scoop: Class 11
- Max Salvage Beam: Class 11
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
- Hanger Bay Capacity: 4
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Seraph
Ship specifications:
- Class: 12
- Cost: Approximately 2,000,000,000
- Stock Cargo Capacity: 20480
- Passengers: 81
- Ship Type: Light Cruiser
- Shipyard Availability: Player-made Only
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- Max Mining Beam: Class 12
- Max Shield: Class 12
- Max Ram Scoop: Class 12
- Max Salvage Beam: Class 12
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Bowhead
The Bowhead is the first pure freighter available in the game. While only requiring the same astrogation modules as the Class 12 "Seraph" light cruiser, the Bowhead has double the available hull space, for the steep price of never being able to fit significant weapons, armour or shields. The Bowhead is the first ship to provide thrust in all six directions, providing excellent docking and mining manoeuvrability, somewhat offset by its slowness, bulk and mass.
The Bowhead was given to those player that participated in the Kickstarter 2014 Campaign and can be purchased through Steam Downloaded Content (DLC).
Ship specifications:
- Class: 12
- Cost: Approximately N/A
- Stock Cargo Capacity: 61974
- Passengers: 81
- Ship Type: Freighter
- Shipyard Availability: Kickstarter 2014
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- Max Mining Beam: Class 12
- Max Shield: Class 12
- Max Ram Scoop: Class 12
- Max Salvage Beam: Class 12
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Archon
Ship specifications:
- Class: 13
- Cost: Approximately N/A
- Stock Cargo Capacity: 40960
- Passengers: 110
- Ship Type: Cruiser
- Shipyard Availability: Player-made Only
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- Max Mining Beam: Class 13
- Max Shield: Class 13
- Max Ram Scoop: Class 13
- Max Salvage Beam: Class 13
- Installed Weapons: 1 x Class 1 - Axial Carbon Dioxide Laser
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Renaming Ships
Tips
Helping Videos
Waervyn's Ship Types Video
Futher Reading
- Refit Ship
- Ship Modules
Gallery
The Hornet Ultralight Fighter
The Hawk Ultralight Fighter
The Sparrow Light Fighter
The Unicorn Heavy Fighter
The Yeti Light Frigate, this ship replaced the Rhino from previous builds..
The Hammerhead Frigate, this ship replaced the Orca from previous builds.
The Mammoth Heavy Frigate
The Boomerang Light Carrier