http://203.86.204.104:22007/mediawiki/index.php?title=Outer_Star_Base&feed=atom&action=historyOuter Star Base - Revision history2024-03-28T21:13:58ZRevision history for this page on the wikiMediaWiki 1.19.24http://203.86.204.104:22007/wiki/index.php?title=Outer_Star_Base&diff=4642&oldid=prevDave Grantham at 23:12, 12 May 20202020-05-12T23:12:43Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>An OSB:</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>An OSB:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* Costs 80 Stellar Credits to set-up, 0 Stellar Credits if set-up in the orbital proximity of your colony and linked. Has a monthly cost of 40 Stellar Credits if not linked to a colony.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* Costs 80 Stellar Credits to set-up, 0 Stellar Credits if set-up in the orbital proximity <ins class="diffchange diffchange-inline">( at 200,000m approx.) </ins>of your colony and linked. Has a monthly cost of 40 Stellar Credits if not linked to a colony.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* Can be set up almost anywhere in outer space except the inner systems.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* Can be set up almost anywhere in outer space except the inner systems.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* It does not have rings. A cube of approximately 200x200x200 squares is reserved for the OSB (each square unit can contain one star base module).</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* It does not have rings. A cube of approximately 200x200x200 squares is reserved for the OSB (each square unit can contain one star base module).</div></td></tr>
</table>Dave Granthamhttp://203.86.204.104:22007/wiki/index.php?title=Outer_Star_Base&diff=4331&oldid=prevDave Grantham: /* Moving a Ship to a OSB */2016-09-05T18:42:32Z<p><span dir="auto"><span class="autocomment">Moving a Ship to a OSB</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Moving a Ship to a OSB==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Moving a Ship to a OSB==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>It is sometimes desirable to have ships based at your OSBs rather than your ISB or a NPC Star Station. The link below will take you to a page where the methods of doing this are described.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>It is sometimes desirable to have ships based at your OSBs rather than your ISB or a NPC <ins class="diffchange diffchange-inline">Star Station. Although you can build ships at your OSB it is also possible, with a little effort, to move ships there from another </ins>Star Station. The link below will take you to a page where the methods of doing this are described.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Go to [[Ships at OSB|Ships at OSB]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Go to [[Ships at OSB|Ships at OSB]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Videos ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Videos ==</div></td></tr>
</table>Dave Granthamhttp://203.86.204.104:22007/wiki/index.php?title=Outer_Star_Base&diff=4327&oldid=prevDave Grantham at 18:34, 5 September 20162016-09-05T18:34:21Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>You can plan the modules for your OSB by placing a ship at the co-ordinates you wish to place a Module and then clicking the name of the module. It is recommended that you use a small ship that has directional thrusters for this purpose: a Manta or Yeti with the Landing Gear deployed are ideal. The recommended method is to point the ship in the direction you wish to lay the row of Module and, with the Grav Abchor on, slowly move down the row clicking the module name when the co-ordinates change.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>You can plan the modules for your OSB by placing a ship at the co-ordinates you wish to place a Module and then clicking the name of the module. It is recommended that you use a small ship that has directional thrusters for this purpose: a Manta or Yeti with the Landing Gear deployed are ideal. The recommended method is to point the ship in the direction you wish to lay the row of Module and, with the Grav Abchor on, slowly move down the row clicking the module name when the co-ordinates change.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">==Moving a Ship to a OSB==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">It is sometimes desirable to have ships based at your OSBs rather than your ISB or a NPC Star Station. The link below will take you to a page where the methods of doing this are described.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Go to [[Ships at OSB|Ships at OSB]]</ins></div></td></tr>
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</table>Dave Granthamhttp://203.86.204.104:22007/wiki/index.php?title=Outer_Star_Base&diff=4296&oldid=prevDave Grantham at 23:34, 31 August 20162016-08-31T23:34:52Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>You can plan the modules for your OSB by placing a ship at the co-ordinates you wish to place a Module and then clicking the name of the module. It is recommended that you use a small ship that has directional thrusters for this purpose: a Manta or Yeti with the Landing Gear deployed are ideal. The recommended method is to point the ship in the direction you wish to lay the row of Module and, with the Grav Abchor on, slowly move down the row clicking the module name when the co-ordinates change.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>You can plan the modules for your OSB by placing a ship at the co-ordinates you wish to place a Module and then clicking the name of the module. It is recommended that you use a small ship that has directional thrusters for this purpose: a Manta or Yeti with the Landing Gear deployed are ideal. The recommended method is to point the ship in the direction you wish to lay the row of Module and, with the Grav Abchor on, slowly move down the row clicking the module name when the co-ordinates change.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
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</table>Dave Granthamhttp://203.86.204.104:22007/wiki/index.php?title=Outer_Star_Base&diff=4123&oldid=prevWorm: /* OSB Guidelines */2016-06-12T12:26:38Z<p><span dir="auto"><span class="autocomment">OSB Guidelines</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==  OSB Guidelines ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==  OSB Guidelines ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>A properly designed ISB is currently much more productive per factory than an OSB.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>A properly designed ISB is currently much more productive per factory than an OSB <ins class="diffchange diffchange-inline">because ISB gets an automatic 200% morale boost from the entertainment module with all 4 foods</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>The first building to be constructed should be a Shipyard on location (0,0,0) since the building has a large protruding configuration.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>The first building to be constructed should be a Shipyard on location (0,0,0) since the building has a large protruding configuration.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Warehouses need water (H2O), so import water from a colony and store in the warehouse. The water won't be consumed, but <del class="diffchange diffchange-inline">used </del>by the warehouses and satisfy the demand requirements.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Warehouses need water (H2O), so import water from a colony and store in the warehouse. The water won't be consumed, but <ins class="diffchange diffchange-inline">is recycled </ins>by the warehouses and satisfy the demand requirements.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Building an entertainment module near (0,0,0) will help you see your OSB on proximity radar. One entertainment module per 50,000 colonists is recommended.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Building an entertainment module near (0,0,0) will help you see your OSB on proximity radar. One entertainment module per 50,000 colonists is recommended.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>If you plan on building a manufacturing OSB, one strategy is to build up with warehouses, then build into 1,x,1 and 1,x,2 and then build a layer of factories of one type. Repeat upwards for all factories you want so you have layers of factories.  Connected to a single pillar of warehouses. Then if you want to <del class="diffchange diffchange-inline">de-activate </del>a production type, you just power off a single warehouse at 1,x,2 and it will power off the entire block of factories.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>If you plan on building a manufacturing OSB, one strategy is to build up with warehouses, then build into 1,x,1 and 1,x,2 and then build a layer of factories of one type. Repeat upwards for all factories you want so you have layers of factories.  Connected to a single pillar of warehouses. Then if you want to <ins class="diffchange diffchange-inline">deactivate </ins>a production type, you just power off a single warehouse at 1,x,2 and it will power off the entire block of factories.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Morale for an OSB that is supplied with all four food types is 34% maximum. This can be augmented by supplying Beer, Wine, Cigars and <del class="diffchange diffchange-inline">Neurostikulators</del>. However, these items will have a detrimental effect on the health of our colonists.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Morale for an OSB that is supplied with all four food types is 34% maximum. This can be augmented by supplying Beer, Wine, Cigars and <ins class="diffchange diffchange-inline">Neurostimulators</ins>. However, these items will have a detrimental effect on the health of our colonists.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Although the OSB reserves 200x200x200 for your <del class="diffchange diffchange-inline">starbase</del>, the actual accessible construction range is described as a 1/8th sphere where (0,0,0) is the center (picture not to scale).</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Although the OSB reserves 200x200x200 for your <ins class="diffchange diffchange-inline">star base</ins>, the actual accessible construction range is described as a 1/8th sphere where (0,0,0) is the center (picture not to scale).</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[File:Ascent_-_One-Eighth_Sphere_of_OSB_-_v2.jpg|border|316px|One-eighth shape of accessible OSB space]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[File:Ascent_-_One-Eighth_Sphere_of_OSB_-_v2.jpg|border|316px|One-eighth shape of accessible OSB space]]</div></td></tr>
</table>Wormhttp://203.86.204.104:22007/wiki/index.php?title=Outer_Star_Base&diff=4122&oldid=prevWorm: /* OSB Modules */2016-06-12T12:18:56Z<p><span dir="auto"><span class="autocomment">OSB Modules</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== OSB Modules ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== OSB Modules ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>The OSB uses the same modules as an ISB.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>The OSB uses the same modules as an ISB<ins class="diffchange diffchange-inline">, with the exception of Star Base Rings and the Research Laboratory</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==  OSB Guidelines ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==  OSB Guidelines ==</div></td></tr>
</table>Wormhttp://203.86.204.104:22007/wiki/index.php?title=Outer_Star_Base&diff=4121&oldid=prevWorm: /* Starting an Unlinked OSB */2016-06-12T12:16:47Z<p><span dir="auto"><span class="autocomment">Starting an Unlinked OSB</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Starting an Unlinked OSB ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Starting an Unlinked OSB ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Fly to the location you want a star base and use the computer command: '''gg.planstarbase'''</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Fly to the location you want a star base and use the computer command: '''gg.planstarbase'''</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>You will be asked if you are sure you want to plan an unlinked star base at this location and if so to enter '''gg.planstarbase yesimsure'''</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>You will be asked if you are sure you want to plan an unlinked star base at this location and if so to enter '''gg.planstarbase yesimsure'''</div></td></tr>
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</table>Wormhttp://203.86.204.104:22007/wiki/index.php?title=Outer_Star_Base&diff=4120&oldid=prevWorm: /* Starting an Unlinked OSB */2016-06-12T12:16:30Z<p><span dir="auto"><span class="autocomment">Starting an Unlinked OSB</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Starting an Unlinked OSB ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Starting an Unlinked OSB ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Fly to the location you want a star base and use the computer command: '''gg.planstarbase'''</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Fly to the location you want a star base and use the computer command: '''gg.planstarbase'''</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">You will be asked if you are sure you want to plan an unlinked star base at this location and if so to enter '''gg.planstarbase yesimsure'''</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Attaching an OSB to your Existing Colony ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Attaching an OSB to your Existing Colony ==</div></td></tr>
</table>Wormhttp://203.86.204.104:22007/wiki/index.php?title=Outer_Star_Base&diff=3727&oldid=prevDave Grantham: /* OSB Guidelines */2016-05-02T13:44:49Z<p><span dir="auto"><span class="autocomment">OSB Guidelines</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>If you plan on building a manufacturing OSB, one strategy is to build up with warehouses, then build into 1,x,1 and 1,x,2 and then build a layer of factories of one type. Repeat upwards for all factories you want so you have layers of factories.  Connected to a single pillar of warehouses. Then if you want to de-activate a production type, you just power off a single warehouse at 1,x,2 and it will power off the entire block of factories.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>If you plan on building a manufacturing OSB, one strategy is to build up with warehouses, then build into 1,x,1 and 1,x,2 and then build a layer of factories of one type. Repeat upwards for all factories you want so you have layers of factories.  Connected to a single pillar of warehouses. Then if you want to de-activate a production type, you just power off a single warehouse at 1,x,2 and it will power off the entire block of factories.</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Morale for an OSB is <del class="diffchange diffchange-inline">42</del>% <del class="diffchange diffchange-inline">maximuum</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Morale for an OSB <ins class="diffchange diffchange-inline">that </ins>is <ins class="diffchange diffchange-inline">supplied with all four food types is 34</ins>% <ins class="diffchange diffchange-inline">maximum. This can be augmented by supplying Beer, Wine, Cigars and Neurostikulators. However, these items will have a detrimental effect on the health of our colonists</ins>.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Although the OSB reserves 200x200x200 for your starbase, the actual accessible construction range is described as a 1/8th sphere where (0,0,0) is the center (picture not to scale).</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Although the OSB reserves 200x200x200 for your starbase, the actual accessible construction range is described as a 1/8th sphere where (0,0,0) is the center (picture not to scale).</div></td></tr>
</table>Dave Granthamhttp://203.86.204.104:22007/wiki/index.php?title=Outer_Star_Base&diff=3725&oldid=prevDave Grantham at 13:22, 2 May 20162016-05-02T13:22:35Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Planning OSB Modules==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Planning OSB Modules==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>[[File:OSBPlanning]]</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>[[File:OSBPlanning<ins class="diffchange diffchange-inline">.png</ins>]]</div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">You can plan the modules for your OSB by placing a ship at the co-ordinates you wish to place a Module and then clicking the name of the module. It is recommended that you use a small ship that has directional thrusters for this purpose: a Manta or Yeti with the Landing Gear deployed are ideal. The recommended method is to point the ship in the direction you wish to lay the row of Module and, with the Grav Abchor on, slowly move down the row clicking the module name when the co-ordinates change.</ins></div></td></tr>
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</table>Dave Grantham