Elections

From Ascent
(Difference between revisions)
Jump to: navigation, search
(Previous Full Elections)
(By-Elections (newly colonized))
 
(17 intermediate revisions by 4 users not shown)
Line 1: Line 1:
There are four political offices in Ascent:TSG which are determined in an election by colonists. Each colonist at a colony and OSB counts as a vote in the election and players that control a colony can 'convince' their colonists to choose a candidate.
+
__TOC__
 
+
 
[https://www.youtube.com/watch?v=UXMVqJaPtxg Waervyn's Politics and Election Video]
 
[https://www.youtube.com/watch?v=UXMVqJaPtxg Waervyn's Politics and Election Video]
 +
 +
 +
== The Election Process (update coming soon) ==
 +
The UNCA (Jam the game developer) decides when it is time to have a general election. After extensive discussions with the community, an election cycle of at least six months was chosen to allow newly-elected officials to plan and achieve long-term projects such as gate construction.
 +
 +
A menu of colonist totals will appear for each of the specific positions (Mayor, Governor, Senator, President) available to the player. A player selects a menu item and types in the name of the candidate they wish the colonists to vote for in the election.
 +
 +
After the election, an in-game mail is sent to all the winning player candidates.
 +
 +
== By-Elections (newly colonized)  ==
 +
By-elections are monthly elections to elect Mayors, Governors, and Senators for colonies/osbs with no incumbent. The by-election will allow the acceptance of new political representatives for the new unrepresented colonies and star systems.
 +
 +
A by-election has no effect on the currently elected Mayors, Governors, Senators, or President in other incumbent star systems.
 +
 +
The By-elections notifications will be sent through the in game mail at the time of inception and will run for two days while players are encouraged to vote for all positions that are available to them. Victories will also be notified by in game mail at the end of ballot casting.
 +
 +
Monthly by-elections are now automatically scheduled for the 23rd of every month in systems/planets with no incumbent. The by-election lasts for two days.
 +
 +
== General Elections (all positions) ==
 +
The  General Elections are held when the UNCA calls for them. They differ from by-elections in that they create the potential to bring the player characters together into the community at large. The general elections are held to elect the President of the Senate of the Apollo Cluster, and to put all new and current senatorial, gubernatorial, and mayoral positions up for either local election, or for re-election.
 +
 +
The presidential candidates, and the Senatorial candidates will many times run very energetic campaigns in game chat, and in the political section of the Ascent forums. During this time many player characters are formed and the storyline of our past, and our future, begins to expand and grow, providing, us as Ascent players,the opportunity to influence how the game moves forward.
 +
 +
The General Elections notifications will be sent through the in game mail at the time of inception and will run for five days while players are encouraged to vote for all positions that are available to them. Victories will also be notified by in game mail at the end of ballot casting. The Presidency is voted on by all players that have placed colonists at either a colony or an outer star base. Also, all current new and incumbent positions are voted on at this time.
 +
  
  
 
= Player Political Roles =
 
= Player Political Roles =
  
Any player in Ascent:TSG can become a political representative and achieve a relevant position of power, if they receive the majority of the colonists votes in an election.
+
There are four political offices in Ascent:TSG which are determined in an election by colonists. The President of the Colonial Senate of the Apollo Cluster, Senator, Governor, and Mayor. Each colonist at an outer player built colony or OSB counts as a vote in the election, and players that control a colony can utilize their colonists to vote for a candidate to fill the different positions of political influence. Any player in Ascent:TSG can become a political representative and achieve a relevant position of influence, if they receive the majority of the colonists votes in an election.  
  
 
{|class="wikitable"
 
{|class="wikitable"
Line 32: Line 56:
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Inner Systems</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Inner Systems</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">All colonists in the universe</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">All colonists in the universe</div>
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Allow/Deny construction of new warp gates to inner systems (with Jam as his overlord representing UNCA)</div>
+
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Allow/Deny construction of new warp gates to inner systems (with Jam as their overlord representing UNCA)</div>
 
|}
 
|}
  
 
<sup>*</sup> Currently unavailable if new Mayor did not construct the colony.
 
<sup>*</sup> Currently unavailable if new Mayor did not construct the colony.
  
= The Political Arena =
 
  
Any open politically-related information involving players and the election process is discussed in the Politics forum in a role-play (RP) format:
+
== President ==
 +
'''Colonial President''' - The Colonial President is elected by the majority of all colonists that vote in the General Elections
  
http://forum.thespacegame.com/viewforum.php?f=11
+
President Elect, in conjunction with Admiral Hall of The UNCA,is given authority to approve or deny gate proposals to the original inner 9 systems. Usually a post will be made in the Politics section of the forum by the President asking for debate, for and against. After the community discusses various aspects of the gate proposal, the president will usually then discuss the pros and cons with UNCA. The President will then approve the gate. Approval by the president does not allow the gate to start building, it then goes to an approval request directly to the UNCA. Only after UNCA approves the gate will it be able to be built.
  
 +
Currently with 4 gates out of the inner 9, The UNCA is of the opinion that no more gates are required.
  
=== Role-Playing ===
 
  
''Role-playing refers to the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the Oxford English Dictionary offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses:''
+
== Senator ==
 +
'''Senators''' are given the authority to rename the star system which they preside over.
  
* ''To refer to the playing of roles generally such as in a theatre, or educational setting;''
+
Player needs to be in their star system for this command to work:
  
* ''To refer to taking a role of an existing character or person and acting it out with a partner taking someone else's role, often involving different genres of practice;''
+
gg.namesystem <New Star System Name>
  
* ''To refer to a wide range of games including role-playing video game, play-by-mail games and more;''
+
Example: gg.namesystem Miner's Paradise
  
* ''To refer specifically to role-playing games.''
+
Senators are also given the authority to plan gates from their system to another player named system, and to approve or deny gates proposed by other senators that are to be planned coming in to their system.
  
 +
Player needs to be in their star system for this to work.
  
Anything further then that is created mainly by us the community. Examples of community added politics are discussions on gate projects, proposals to Jam for elections and/or procedural changes, and many other forms of role-played (RP) politics. The basic premise is that all discussion be 'in character' of the political representative your in-game character reflects. When posting you do not post as a person playing a game or talk about game mechanics. If there is a bug, issue, or feature that affects your role play, try to explain the situation as an in-character politician.
+
gg.plangate after which Dave 6000 will ask you to type again. When finished fly to the system that you want to propose as the destination, and propose the other end. At this time the gates will be named as proposed gates. The system senator will be notified via in game mail, and will be asked to approve or deny the proposal. When approved/denied the gates in both systems will be activated for construction. They will also be renamed as planned gates.
  
 +
Eample: gg.plangate
  
In practice:
+
A window will appear showing the material requirements. You can click Yes or No to propose the gate. If you click Yes, then the gate will be proposed and a mail will be sent to the Senator of the destination system you just connected. If the Senator accepts the gate, then the gate becomes active for construction and can be filled with materials.
 
+
"I want to gate System X to Vulcan"
+
 
+
becomes:
+
 
+
"I, Senator Hubes of System X would like to propose a gate to link the good people of System X to Vulcan...etc, etc, other political motivation, blah blah"
+
 
+
 
+
= The Election Process =
+
 
+
The UNCA (Jam the game developer) decides when it is time to have an election. After extensive discussions with the community, an election cycle of at least three months was chosen to allow newly-elected officials to plan and achieve long-term projects such as gate construction.
+
 
+
UNCA will announce elections in the Politics thread on the forums. An in-game mail will also be sent to all players that have a colony/OSB which qualifies in the election:
+
 
+
[[File:Mail_-_Election_-_You_have_pending_votes_1.jpg|border|600px|Mail - Election - You have pending votes message]]
+
 
+
 
+
Players will have one week to choose their candidates and can change their vote at any time during the voting period. To see your voting options, click Character, then Votes in the Player Info menu:
+
 
+
[[File:Character_-_Player_Info_1_-_crop_1.jpg|border|430px]]
+
 
+
 
+
A menu of colonist totals will appear for each of the specific positions (Mayor, Governor, Senator, President) available to the player. A player selects a menu item and types in the name of the candidate they wish the colonists to vote for in the election. Colonists will oblige 100% with the player's request at this time. In the future, colonists with AI may awaken and vote individually.
+
 
+
[[File:Votes_-_By-election_-_April_2015_-_Prolapser_Votes_1_-_crop_1.jpg|border|589px|Votes - Colony and OSB list - Before selecting candidate]]
+
 
+
 
+
Select a menu option and type in the name of the candidate (for Mayor, it is usually yourself):
+
 
+
[[File:Votes_-_By-election_-_April_2015_-_Prolapser_Votes_2.jpg|border|521px|Votes - Entering candidate name]]
+
 
+
 
+
The menu will update with your voting candidate. You can change the candidate name at any time during the election:
+
 
+
[[File:Votes_-_By-election_-_April_2015_-_Prolapser_Votes_3.jpg|border|591px|Votes - Colony and OSB list - After selecting one candidate]]
+
 
+
 
+
After the election, a in-game mail is sent to all the winning player candidates.
+
 
+
[[File:Election_Results_-_Jan_15_2015_-_Prime_Prolapserium_Mayor_-_crop_1.jpg|border|550px]]
+
 
+
 
+
 
+
== By-Elections ==
+
 
+
By-elections are monthly elections to elect Governors, Senators, and Mayors in previously uncolonized planets/star systems with no incumbent. The by-election will allow the acceptance of new political representatives for the new unrepresented colonies and star systems to become part of the UNCA government and participate in debates in the [http://forum.thespacegame.com/viewforum.php?f=11 Politics forum]. A by-election has no effect on the currently elected Mayors, Governors, Senators, or President in other incumbent star systems.
+
 
+
As of April 2015, monthly by-elections are now automatically scheduled for the third of every month in systems/planets with no incumbent. The by-election lasts for two days.
+
 
+
 
+
 
+
= Powers =
+
 
+
If you have been elected to a position, the following computer commands become available depending on your position (open computer, type a question mark, hit return to see list):
+
  
[[File:Election_Computer_Commands_1.jpg|border|341px| Election - Computer commands]]
 
  
 +
:Caution...improper placement of multiple gates can result in a stack of gates or a “gate nest”. Gate nests work as they should once supplied, however they can be difficult to supply with materials.
  
 
== Governor ==
 
== Governor ==
  
=== Renaming a planet/moon ===
+
Renaming a planet/moon
  
Player needs to be in orbit of their planet/moon for this command to work:
+
Player needs to be in orbit of their planet/moon/gas giant for this command to work:
  
'''gg.nameobject'''  <New Planet/Moon Name>
+
gg.nameobject <New Planet/Moon/Gas Giant Name>
  
Example: gg.nameobject Guild Prime
+
Example: gg.nameobject Guild Prime  
  
 +
Governor also oversees (adjusts) any terraforming devices on planet.
  
== Senator ==
 
  
=== Renaming a star system ===
+
== Mayor ==
  
Player needs to be in their star system for this command to work:
 
  
'''gg.namesystem''' <New Star System Name>
+
If you constructed a colony and made yourself Mayor, then you maintain full control of the colony. If someone named you Mayor of a colony you did not construct yourself, you currently have no powers; not even the power to change the colony name (pending game fix).  
  
Example: gg.namesystem Miner's Paradise
+
= The Political Arena =
  
 +
Any open politically-related information involving players and the election process is discussed in the Politics forum in a role-play (RP) format:
  
=== Planning a warp gate ===
+
http://forum.thespacegame.com/viewforum.php?f=11
  
Player needs to be in the system where they are Senator. Fly to a location where a new warp gate would be best, such as near other warp gates. Type:
 
  
'''gg.plangate'''
+
=== Role-Playing ===
  
A proposed gate will appear. Now you need to hyperjump to the star system where you want the gate to connect. This can be any system. When you arrive at the new system, find a good location and once again type:
+
''Role-playing refers to the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the Oxford English Dictionary offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses:
  
'''gg.plangate'''
+
*  To refer to the playing of roles generally such as in a theatre, or educational setting;
  
A window will appear showing the material requirements. You can click Yes or No to propose the gate. If you click Yes, then the gate will be proposed and a mail will be sent to the Senator of the destination system you just connected. If the Senator accepts the gate, then the gate becomes active for construction and can be filled with materials.
+
*  To refer to taking a role of an existing character or person and acting it out with a partner taking someone else's role, often involving different genres of practice;
  
 +
*    To refer to a wide range of games including role-playing video game, play-by-mail games and more;
  
 +
*    To refer specifically to role-playing games.''
  
== Mayor ==
+
Anything further then that is created mainly by us the community. Examples of community added politics are discussions on gate projects, proposals to Jam for elections and/or procedural changes, and many other forms of role-played (RP) politics. The basic premise is that all discussion be 'in character' of the political representative your in-game character reflects. When posting you do not post as a person playing a game or talk about game mechanics. If there is a bug, issue, or feature that affects your role play, try to explain the situation as an in-character politician.
  
If you constructed a colony and made yourself Mayor, then you maintain full control of the colony. If someone named you Mayor of a colony you did not construct yourself, you currently have no powers; not even the power to change the colony name (pending game fix).
 
  
 +
In practice:
  
== President ==
+
"I want to gate System X to Vulcan"
  
President Elect gets to Approve or Deny gate proposals to the original inner 9 systems.
+
becomes:
  
Usually a post will be made in the Politics section of the forum by the President asking for debate, for and against.
+
"I, Senator Hubes of System X would like to propose a gate to link the good people of System X to Vulcan...etc, etc, other political motivation, blah blah"
  
After the community discusses various aspects of the gate proposal, the president will usually then discus the pros and cons with UNCA.
+
  
Only if UNCA is satisfied that the get is required would the President then approve the gate.
+
To become part of the UNCA government participate in debates in the Politics forum
  
Gate approval by the president does not allow the gate to start building, it then goes to an approval request directly to UNCA.
+
For full history of the elections and campaigns in Ascent The Space Game see also: http://wiki.thespacegame.com/mediawiki/index.php/Election_History  and Politics forum
  
Only after UNCA approves the gate will it be able to be built.
 
  
Currently with 4 gates out of the inner 9, UNCA are at the opinion that no more gates are required.
 
  
= Previous Full Elections =
+
[[File:Election_History|Election History]]
  
 
'''Colonial President'''
 
 
The Colonial President is elected by the majority of all colonists that vote in the Ascent:TSG universe.
 
 
{|class="wikitable"
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Date''</div>
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Player Elected''</div>
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Votes Received''</div>
 
|-
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">July 23, 2014</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Johneaux</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">2 millionish</div>
 
|-
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">January 15, 2015</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Johneaux</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">4 millionish</div>
 
|-
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">June 20, 2015</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Prolapser</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">34,978,645</div>
 
|}
 
 
 
'''Senators'''
 
 
Senators are elected by the majority of all colonists that vote within a specified star system. A red section denotes the non-existence of the entity at the time of the election.
 
 
{|class="wikitable"
 
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">System/<span style="color: #195019">Date</span></div>
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><span style="color: #195019">July 23, 2014</span></div>
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><span style="color: #195019">January 15, 2015</span></div>
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><span style="color: #195019">June 20, 2015</span></div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Adolphus</div>
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Wulf</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Wulf</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Albrat-6</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Albrat</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Albozz-257</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Albozz</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Albozz-304</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Albozz</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Aptic</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Hubes</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Arda</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">SilverWill</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Arillia</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Albrat</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Beulah</div>
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">rmartz</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">rmartz</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Black Hell</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">drakend</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Boraash</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Hubes</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Charlie</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">shathiell</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Cook</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">shathiell</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Epoch</div>
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Johneaux</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Johneaux</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Gluteus</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">klc77</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Far Kurnell</div>
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Johneaux</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Johneaux</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Gomorrah</div>
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Agamemnon</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Agamemnon</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Hyde</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Hubes</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Haven</div>
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Hubes</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Hubes</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Keystone</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">barconis</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Lok Groton</div>
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Achibot</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto; style="background-color: #FFFFCC">''(No representation)''</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Mara</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">barconis</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Mary</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">shathiell</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Menzel 3</div>
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">ant</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">ant</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Miner's Paradise</div>
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">RAM</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">RAM</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">New Dawn</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">RAM</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Ortus</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">lostfanatic</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Prime</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Prolapser</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Prolapser</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Prolapser</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Primo Spe</div>
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">seikatsukira</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">ant</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">RAMPlex</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">RAM</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">RAM</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto; style="background-color: #FF9999">''(Renamed New Dawn)''</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Redguard</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Spectre</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Rigel</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">shathiell</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Sodom</div>
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Agamemnon</div>
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Agamemnon</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Solia</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Hubes</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Sturt</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">shathiell</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Sufagnoff</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Hubes</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Uberi</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">ClockworkAlpha</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Ultima</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">drakend</div>
 
|-
 
!<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Zephrondus</div>
 
|style="background-color: #FF9999" |
 
|style="background-color: #FF9999" |
 
|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Leprosi</div>
 
|}
 
 
----
 
  
 
[[Sitemap | Site Map]]
 
[[Sitemap | Site Map]]
  
 
Back to [[Main Page|Main Page]]
 
Back to [[Main Page|Main Page]]
 +
 +
[[Category:Pages_needing_updated_screenshots]]

Latest revision as of 03:36, 4 November 2016

Contents

Waervyn's Politics and Election Video


[edit] The Election Process (update coming soon)

The UNCA (Jam the game developer) decides when it is time to have a general election. After extensive discussions with the community, an election cycle of at least six months was chosen to allow newly-elected officials to plan and achieve long-term projects such as gate construction.

A menu of colonist totals will appear for each of the specific positions (Mayor, Governor, Senator, President) available to the player. A player selects a menu item and types in the name of the candidate they wish the colonists to vote for in the election.

After the election, an in-game mail is sent to all the winning player candidates.

[edit] By-Elections (newly colonized)

By-elections are monthly elections to elect Mayors, Governors, and Senators for colonies/osbs with no incumbent. The by-election will allow the acceptance of new political representatives for the new unrepresented colonies and star systems.

A by-election has no effect on the currently elected Mayors, Governors, Senators, or President in other incumbent star systems.

The By-elections notifications will be sent through the in game mail at the time of inception and will run for two days while players are encouraged to vote for all positions that are available to them. Victories will also be notified by in game mail at the end of ballot casting.

Monthly by-elections are now automatically scheduled for the 23rd of every month in systems/planets with no incumbent. The by-election lasts for two days.

[edit] General Elections (all positions)

The General Elections are held when the UNCA calls for them. They differ from by-elections in that they create the potential to bring the player characters together into the community at large. The general elections are held to elect the President of the Senate of the Apollo Cluster, and to put all new and current senatorial, gubernatorial, and mayoral positions up for either local election, or for re-election.

The presidential candidates, and the Senatorial candidates will many times run very energetic campaigns in game chat, and in the political section of the Ascent forums. During this time many player characters are formed and the storyline of our past, and our future, begins to expand and grow, providing, us as Ascent players,the opportunity to influence how the game moves forward.

The General Elections notifications will be sent through the in game mail at the time of inception and will run for five days while players are encouraged to vote for all positions that are available to them. Victories will also be notified by in game mail at the end of ballot casting. The Presidency is voted on by all players that have placed colonists at either a colony or an outer star base. Also, all current new and incumbent positions are voted on at this time.


[edit] Player Political Roles

There are four political offices in Ascent:TSG which are determined in an election by colonists. The President of the Colonial Senate of the Apollo Cluster, Senator, Governor, and Mayor. Each colonist at an outer player built colony or OSB counts as a vote in the election, and players that control a colony can utilize their colonists to vote for a candidate to fill the different positions of political influence. Any player in Ascent:TSG can become a political representative and achieve a relevant position of influence, if they receive the majority of the colonists votes in an election.

Role
Territory Control
Counted Votes
Responsibilities / Powers
Mayor
Individual Colony
Individual Colony
Change colony name*
Governor
Planet
All colonies and linked OSB's at a planet
Change planet name
Senator
Star System
All colonies and OSB's in a star system

Change star system name

Propose/Accept/Deny construction of new warp gates to the star system

President
Inner Systems
All colonists in the universe
Allow/Deny construction of new warp gates to inner systems (with Jam as their overlord representing UNCA)

* Currently unavailable if new Mayor did not construct the colony.


[edit] President

Colonial President - The Colonial President is elected by the majority of all colonists that vote in the General Elections

President Elect, in conjunction with Admiral Hall of The UNCA,is given authority to approve or deny gate proposals to the original inner 9 systems. Usually a post will be made in the Politics section of the forum by the President asking for debate, for and against. After the community discusses various aspects of the gate proposal, the president will usually then discuss the pros and cons with UNCA. The President will then approve the gate. Approval by the president does not allow the gate to start building, it then goes to an approval request directly to the UNCA. Only after UNCA approves the gate will it be able to be built.

Currently with 4 gates out of the inner 9, The UNCA is of the opinion that no more gates are required.


[edit] Senator

Senators are given the authority to rename the star system which they preside over.

Player needs to be in their star system for this command to work:

gg.namesystem <New Star System Name>

Example: gg.namesystem Miner's Paradise

Senators are also given the authority to plan gates from their system to another player named system, and to approve or deny gates proposed by other senators that are to be planned coming in to their system.

Player needs to be in their star system for this to work.

gg.plangate after which Dave 6000 will ask you to type again. When finished fly to the system that you want to propose as the destination, and propose the other end. At this time the gates will be named as proposed gates. The system senator will be notified via in game mail, and will be asked to approve or deny the proposal. When approved/denied the gates in both systems will be activated for construction. They will also be renamed as planned gates.

Eample: gg.plangate

A window will appear showing the material requirements. You can click Yes or No to propose the gate. If you click Yes, then the gate will be proposed and a mail will be sent to the Senator of the destination system you just connected. If the Senator accepts the gate, then the gate becomes active for construction and can be filled with materials.


Caution...improper placement of multiple gates can result in a stack of gates or a “gate nest”. Gate nests work as they should once supplied, however they can be difficult to supply with materials.

[edit] Governor

Renaming a planet/moon

Player needs to be in orbit of their planet/moon/gas giant for this command to work:

gg.nameobject <New Planet/Moon/Gas Giant Name>

Example: gg.nameobject Guild Prime

Governor also oversees (adjusts) any terraforming devices on planet.


[edit] Mayor

If you constructed a colony and made yourself Mayor, then you maintain full control of the colony. If someone named you Mayor of a colony you did not construct yourself, you currently have no powers; not even the power to change the colony name (pending game fix).

[edit] The Political Arena

Any open politically-related information involving players and the election process is discussed in the Politics forum in a role-play (RP) format:

http://forum.thespacegame.com/viewforum.php?f=11


[edit] Role-Playing

Role-playing refers to the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the Oxford English Dictionary offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses:

  • To refer to the playing of roles generally such as in a theatre, or educational setting;
  • To refer to taking a role of an existing character or person and acting it out with a partner taking someone else's role, often involving different genres of practice;
  • To refer to a wide range of games including role-playing video game, play-by-mail games and more;
  • To refer specifically to role-playing games.

Anything further then that is created mainly by us the community. Examples of community added politics are discussions on gate projects, proposals to Jam for elections and/or procedural changes, and many other forms of role-played (RP) politics. The basic premise is that all discussion be 'in character' of the political representative your in-game character reflects. When posting you do not post as a person playing a game or talk about game mechanics. If there is a bug, issue, or feature that affects your role play, try to explain the situation as an in-character politician.


In practice:

"I want to gate System X to Vulcan"

becomes:

"I, Senator Hubes of System X would like to propose a gate to link the good people of System X to Vulcan...etc, etc, other political motivation, blah blah"


To become part of the UNCA government participate in debates in the Politics forum

For full history of the elections and campaigns in Ascent The Space Game see also: http://wiki.thespacegame.com/mediawiki/index.php/Election_History and Politics forum


Election History


Site Map

Back to Main Page

Personal tools
Namespaces

Variants
Actions
Navigation
To Begin
Travelling
Trading
Character Skills
Player Built Star Bases
Exploration
Settlements and Colonies
Politics
PVE Combat
Tools