Blueprints2

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Blueprints-
 
Blueprints-
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To build your settlement, you must purchase a blueprint for 13 of the 14 available building types. You can only get the Grain Farm blueprint through the tutorials.
 
To build your settlement, you must purchase a blueprint for 13 of the 14 available building types. You can only get the Grain Farm blueprint through the tutorials.
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You only need to buy the blueprint once, then you can build as many of that building type as you like on any planet you own a land deed for.
 
You only need to buy the blueprint once, then you can build as many of that building type as you like on any planet you own a land deed for.
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You do not need to have to have the money to accept the contract, you can accept a good price and pay for it later.
 
You do not need to have to have the money to accept the contract, you can accept a good price and pay for it later.
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The available Planetary Blueprints are:-
 
The available Planetary Blueprints are:-
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Grain Farm - for use on Ceres - only available from Susan Steele  
 
Grain Farm - for use on Ceres - only available from Susan Steele  
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Iron Mine - for use on Vulcan  
 
Iron Mine - for use on Vulcan  
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Meat Farm - For use on Apollo  
 
Meat Farm - For use on Apollo  
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Vegetable farm - for use on Ubertus  
 
Vegetable farm - for use on Ubertus  
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Fruit Farm - for use on Pomona  
 
Fruit Farm - for use on Pomona  
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Titanium Mine - for use on Veritus  
 
Titanium Mine - for use on Veritus  
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Aluminium Mine - for use on Vestra  
 
Aluminium Mine - for use on Vestra  
  
Carbon Mine - for use on Sol Invictus  
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Carbon Mine - for use on Sol Invictus
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Warehouse - for central storage of goods  
 
Warehouse - for central storage of goods  
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Transport Grid - required to link your buildings together  
 
Transport Grid - required to link your buildings together  
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Power Plant - to supply power to your buildings  
 
Power Plant - to supply power to your buildings  
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Water Tower - to supply water to your buildings  
 
Water Tower - to supply water to your buildings  
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Residential Tower - to house your workers  
 
Residential Tower - to house your workers  
  
Entertainment complex - to feed and entertain your workers - higher productivity
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Entertainment complex - to feed and entertain your workers - higher productivity
 
 
 
 
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Available Space Station Blueprints are-
 
Available Space Station Blueprints are-
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Mining Robot Factory - build Mining robots to sell and use in Mines  
 
Mining Robot Factory - build Mining robots to sell and use in Mines  
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Farming Robot factory - Build Farming Robots to sell or use on Farms  
 
Farming Robot factory - Build Farming Robots to sell or use on Farms  
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Space Station Warehouse - Used to store manufactured goods, raw materials and food for your workers  
 
Space Station Warehouse - Used to store manufactured goods, raw materials and food for your workers  
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Electronics Factory - Needed to produce Robots and upgrade land based buildings  
 
Electronics Factory - Needed to produce Robots and upgrade land based buildings  
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Mechanical Parts Factory - Needed to produce Robots and upgrade land based buildings  
 
Mechanical Parts Factory - Needed to produce Robots and upgrade land based buildings  
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Research Laboratory - Research improvements to existing blueprints and developing new blueprints  
 
Research Laboratory - Research improvements to existing blueprints and developing new blueprints  
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Some Space Station Blueprints are researched in your Research Laboratory-
 
Some Space Station Blueprints are researched in your Research Laboratory-
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Fusion Power plant - provides additional power to increase module production  
 
Fusion Power plant - provides additional power to increase module production  
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Shipyard - Used to make hulls and ship modules
 
Shipyard - Used to make hulls and ship modules
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Specialty blueprints – always offered for the same price, and will Only show up if the player has enough credits to purchase them.
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Blueprints from Deep 6 – Requires finishing Susan Steel missions.
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Core Sampling Probe for 2.5 million credits
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Allows building of probes in shipyard – Factory for probes must be researched in lab
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Superconducting Coils for 2.5 million credits
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Allows building of coils in shipyard – Factory for coils must be researched in lab
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Environmental dome for 100 million credits
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Graphene for 2.5 million credits
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Allows building of graphene in shipyard – Factory for graphene must be researched in lab
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Passenger Quarters for 10 million credits
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Stock Market for 50 million credits
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Janus A Blueprints – Requires completing two combat storyline missions
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Class 1 Broadside Carbon Dioxide Laser 1 million credits
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Class 1 Turret Carbon Dioxide Laser 1 million credits
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Class 1 Axial Carbon Dioxide Laser 1 million credits
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Class 1 Ram Scoop 100k credits
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Class 1 Mining Beam 100k credits
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Class 1 Capacitor 100k credits
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Class 1 Armour Panels 100k credits
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Class 11 Guardian Destroyer 1 Billion credits
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Required to display class 11 modlues
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Class 11 Boomerang Light Carrier 2 Billion credits
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Class 12 Seraph Class Light Cruiser 2 Billion credits
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Required to display class 12 modules including gate modules
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Class 11 Reactor 80 million credits
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Class 11 Capacitor 80 million credits
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Class 11 Computer 80 million credits
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Class 11 Electronics 80 million credits
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Class 11 Warp Drive 80 million credits
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Class 11 Gravity Generator 80 million credits
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Class 11 Propulsion System 80 million credits
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Class 11 Armour Panels 80 million credits
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Class 11 Shield 80 million credits
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Class 12 Reactor 200 million credits
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Class 12 Capacitor 200 million credits
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Class 12 Computer 200 million credits
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Class 12 Electronics 200 million credits
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Class 12 Warp Drive 200 million credits
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Class 12 Gravity Generator 200 million credits
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Class 12 Propulsion System 200 million credits
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Class 12 Armour Panels 200 million credits
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Class 12 Shield 200 million credits
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Class 1 Promethium Capacitor 200 million credits
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Class 12 Promethium Capacitor 3 billion credits
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Class 12 wormhole Generator 10 billion credits
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Class 13 Archon 4 billion credits
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class 13 ship modules as above 2 billion credits
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After returning from deep 6 to Ceres for the quest, you will receive a class 1 hyperdrive blueprint.
 
After returning from deep 6 to Ceres for the quest, you will receive a class 1 hyperdrive blueprint.

Latest revision as of 06:00, 30 April 2021

Blueprints-


To build your settlement, you must purchase a blueprint for 13 of the 14 available building types. You can only get the Grain Farm blueprint through the tutorials.


You only need to buy the blueprint once, then you can build as many of that building type as you like on any planet you own a land deed for.


You do not need to have to have the money to accept the contract, you can accept a good price and pay for it later.


The available Planetary Blueprints are:-


Grain Farm - for use on Ceres - only available from Susan Steele


Iron Mine - for use on Vulcan


Meat Farm - For use on Apollo


Vegetable farm - for use on Ubertus


Fruit Farm - for use on Pomona


Titanium Mine - for use on Veritus


Aluminium Mine - for use on Vestra


Carbon Mine - for use on Sol Invictus


Warehouse - for central storage of goods


Transport Grid - required to link your buildings together


Power Plant - to supply power to your buildings


Water Tower - to supply water to your buildings


Residential Tower - to house your workers


Entertainment complex - to feed and entertain your workers - higher productivity



Available Space Station Blueprints are-


Mining Robot Factory - build Mining robots to sell and use in Mines


Farming Robot factory - Build Farming Robots to sell or use on Farms


Space Station Warehouse - Used to store manufactured goods, raw materials and food for your workers


Electronics Factory - Needed to produce Robots and upgrade land based buildings


Mechanical Parts Factory - Needed to produce Robots and upgrade land based buildings


Research Laboratory - Research improvements to existing blueprints and developing new blueprints



Some Space Station Blueprints are researched in your Research Laboratory-


Fusion Power plant - provides additional power to increase module production


Shipyard - Used to make hulls and ship modules



Specialty blueprints – always offered for the same price, and will Only show up if the player has enough credits to purchase them.


Blueprints from Deep 6 – Requires finishing Susan Steel missions.


Core Sampling Probe for 2.5 million credits

Allows building of probes in shipyard – Factory for probes must be researched in lab


Superconducting Coils for 2.5 million credits

Allows building of coils in shipyard – Factory for coils must be researched in lab


Environmental dome for 100 million credits


Graphene for 2.5 million credits

Allows building of graphene in shipyard – Factory for graphene must be researched in lab


Passenger Quarters for 10 million credits


Stock Market for 50 million credits



Janus A Blueprints – Requires completing two combat storyline missions


Class 1 Broadside Carbon Dioxide Laser 1 million credits


Class 1 Turret Carbon Dioxide Laser 1 million credits


Class 1 Axial Carbon Dioxide Laser 1 million credits


Class 1 Ram Scoop 100k credits


Class 1 Mining Beam 100k credits


Class 1 Capacitor 100k credits


Class 1 Armour Panels 100k credits


Class 11 Guardian Destroyer 1 Billion credits

Required to display class 11 modlues


Class 11 Boomerang Light Carrier 2 Billion credits


Class 12 Seraph Class Light Cruiser 2 Billion credits

Required to display class 12 modules including gate modules


Class 11 Reactor 80 million credits


Class 11 Capacitor 80 million credits


Class 11 Computer 80 million credits


Class 11 Electronics 80 million credits


Class 11 Warp Drive 80 million credits


Class 11 Gravity Generator 80 million credits


Class 11 Propulsion System 80 million credits


Class 11 Armour Panels 80 million credits


Class 11 Shield 80 million credits


Class 12 Reactor 200 million credits


Class 12 Capacitor 200 million credits


Class 12 Computer 200 million credits


Class 12 Electronics 200 million credits


Class 12 Warp Drive 200 million credits


Class 12 Gravity Generator 200 million credits


Class 12 Propulsion System 200 million credits


Class 12 Armour Panels 200 million credits


Class 12 Shield 200 million credits


Class 1 Promethium Capacitor 200 million credits


Class 12 Promethium Capacitor 3 billion credits


Class 12 wormhole Generator 10 billion credits


Class 13 Archon 4 billion credits


class 13 ship modules as above 2 billion credits







After returning from deep 6 to Ceres for the quest, you will receive a class 1 hyperdrive blueprint.

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