Blueprints2

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m (Added Boomerang Light Carrier)
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Required to display class 12 modules including gate modules
 
Required to display class 12 modules including gate modules
  
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Boomerang Light Carrier 2 Billion credits
  
 
Guardian Class Destroyer 1 Billion credits
 
Guardian Class Destroyer 1 Billion credits

Revision as of 02:05, 26 May 2016

Blueprints-


To build your settlement, you must purchase a blueprint for 13 of the 14 available building types. You can only get the Grain Farm blueprint through the tutorials.


You only need to buy the blueprint once, then you can build as many of that building type as you like on any planet you own a land deed for.


You do not need to have to have the money to accept the contract, you can accept a good price and pay for it later.


The available Planetary Blueprints are:-


Grain Farm - for use on Ceres - only available from Susan Steele


Iron Mine - for use on Vulcan


Meat Farm - For use on Apollo


Vegetable farm - for use on Ubertus


Fruit Farm - for use on Pomona


Titanium Mine - for use on Veritus


Aluminium Mine - for use on Vestra


Carbon Mine - for use on Sol Invictus


Warehouse - for central storage of goods


Transport Grid - required to link your buildings together


Power Plant - to supply power to your buildings


Water Tower - to supply water to your buildings


Residential Tower - to house your workers


Entertainment complex - to feed and entertain your workers - higher productivity



Available Space Station Blueprints are-


Mining Robot Factory - build Mining robots to sell and use in Mines


Farming Robot factory - Build Farming Robots to sell or use on Farms


Space Station Warehouse - Used to store manufactured goods, raw materials and food for your workers


Electronics Factory - Needed to produce Robots and upgrade land based buildings


Mechanical Parts Factory - Needed to produce Robots and upgrade land based buildings


Research Laboratory - Research improvements to existing blueprints and developing new blueprints



Some Space Station Blueprints are researched in your Research Laboratory-


Fusion Power plant - provides additional power to increase module production


Shipyard - Used to make hulls and ship modules



Specialty blueprints – always offered for the same price, and will Only show up if the player has enough credits to purchase them.


Blueprints from Deep 6 – Requires finishing Susan Steel missions.


Core Sampling Probe for 2.5 million credits

Allows building of probes in shipyard – Factory for probes must be researched in lab


Superconducting Coils for 2.5 million credits

Allows building of coils in shipyard – Factory for coils must be researched in lab


Automated Fission Power Plant for 25 million credits


Environmental dome for 100 million credits


Graphene for 2.5 million credits

Allows building of graphene in shipyard – Factory for graphene must be researched in lab


Passenger Quarters for 10 million credits


Stock Market for 50 million credits



Janus A Blueprints – Requires completing two combat storyline missions


Class 1 Broadside Carbon Dioxide Laser 1 million credits


Class 1 Turret Carbon Dioxide Laser 1 million credits


Class 1 Axial Carbon Dioxide Laser 1 million credits


Class 1 Ram Scoop 100k credits


Class 1 Mining Beam 100k credits


Class 1 Capacitor 100k credits


Class 1 Armour Panels 100k credits


Seraph Class Light Cruiser 2 Billion credits

Required to display class 12 modules including gate modules

Boomerang Light Carrier 2 Billion credits

Guardian Class Destroyer 1 Billion credits

Required to display class 11 modlues


Class 11 Reactor 80 million credits


Class 11 Capacitor 80 million credits


Class 11 Computer 80 million credits


Class 11 Electronics 80 million credits


Class 11 Warp Drive 80 million credits


Class 11 Gravity Generator 80 million credits


Class 11 Propulsion System 80 million credits


Class 11 Armour Panels 80 million credits


Class 11 Shield 80 million credits


Class 12 Reactor 200 million credits


Class 12 Capacitor 200 million credits


Class 12 Computer 200 million credits


Class 12 Electronics 200 million credits


Class 12 Warp Drive 200 million credits


Class 12 Gravity Generator 200 million credits


Class 12 Propulsion System 200 million credits


Class 12 Armour Panels 200 million credits


Class 12 Shield 200 million credits


Class 1 Promethium Capacitor 200 million credits


Class 12 Promethium Capacitor 3 billion credits


Class 12 wormhole Generator 10 billion credits

Class 13 Archon 4 billion credits

class 13 ship modules as above 2 billion credits







After returning from deep 6 to Ceres for the quest, you will receive a class 1 hyperdrive blueprint.

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