Completing Contracts2

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Every every Space Station advertises a number of ever-changing Contracts. Some offer rewards for completing a certain task: others offer goods or land at a price. You can accept as many contracts at one time as you like: all currently active contracts will appear at the bottom left of your screen. As you complete contracts, they will disappear from that list.

There is also a Space station at Star System 'Jam-1' accessible via the map, and jumping to it when you have advanced enough to have a Hyperdrive. Space Station 'Deep Six' at Jam-1 currently only has the 'Contracts Board' with prices somewhat higher than the base 8 systems due to it's remoteness and lack of visitors.

New contracts become available three times an hour. Top of the hour (:00), quarter after the hour (:15), and three-quarters after the hour (:45). Contents

Passenger Transport-

Deliver passengers to space station destinations to receive a cash reward. Your space craft can only hold a certain amount of passengers, and space must be available in order to accept the contract. Bigger ships hold more people, and make you more money.

Package Delivery-

Accept a package delivery and you will receive a reward when you arrive at the destination. Packages do not use up your regular hold space, so accept as many contracts of this type as you like.

Product Supply-

These are contracts requesting a specific product at a specific price. They can still be accepted if you don't currently have the goods: when you return to the same space station with the requested product, you will receive the reward. These contracts offer an alternative to trading through the Market, and can fetch a much higher price. And unlike the market, the price won't fluctuate: so if you see a good price offered, you can accept the contract and return at your leisure.

Rare Material Trade-

There are several rare materials in the game that can't be purchased at the market or mined/farmed on planets: Farming Robots, Mining Robots, Hydrogen, oxygen, Silicon, Magnesium, Niobium, Tin and Uranium.

There are contracts offering some of these items for sale, and contracts offering to purchase.

Some items can be manufactured on your Space Station (Farming and Mining robots).

Some Obtained by skimming the suface of gas planets (Hydrogen and oxygen).

Some obtained by Mining Asteroids (Silicon, Magnesium, Niobium, Tin and Uranium).

Depending on the contract, you can often sell these items at a much higher price than you buy them, so can be a great way to turn over some quick cash.

Each contract varies in amount for sale or purchase, and will use up space in your hold.

You don't need to currently have the cash to buy or goods to sell to accept the contract: just return when you can fulfil.

Land Deeds-

Before you can settle on a planet, you need to purchase a land deed. You don't have to currently have the money to accept the contract, so if you see a good offer it can pay to accept it.

The Ceres Land Deed is only available via Susan Steele during her missions

Special Items-

Hyperdrive - Class one Hyperdrive required to get to the outer systems can be purchased from SS Plato in Apollo space for 1,870,000 credits

Private Space Station - Can be purchased at SS Plato in Apollo space for 10,000 credits

To own a Space Station you must first buy a basic space station from Susan Steele at SS Plato for 10,000 credits


Blueprints can be purchased in order to build settlement or space station modules.

Personal tools

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Player Built Star Bases
Settlements and Colonies
PVE Combat