Colonial Senate

From The Space Game
Jump to: navigation, search

On December 7th after weeks of debate, all Senators were called to vote on a basic structure for the Senate labelled Proposal #1001. Exactly one week later on December 14th with a finally tally of 20 votes for, and only one against, the proposal was confirmed officially forming the Colonial Senate. The three sections that made up Proposal #1001 are as follows:



Section 1


The Colonial Senate is the organization of Senators for the purpose of discussion and direction. The Senate will vote on matters as they are brought before it. For a topic to be brought before the Senate for a vote, a Senator must first propose the topic or debate. Once proposed, a different Senator must then second the motion before it can finally be brought before the Senate as a whole for a vote. For clarity's sake, a different Senator must second the motion...one single Senator holding multiple Senate seats can not second his or her own proposal.

There is no time limit on a proposal...it may sit until withdrawn or seconded. Once seconded it will still need to be presented to the Senate for the Senate to vote on.

Once a proposal comes before the Senate for a vote...the Senate will have one full 7 day week to vote on the measure. At the close of a week a majority vote will pass the measure.

In all proposals the President holds a veto power...but the Senate can overturn the veto with a 2/3rds vote.

This establishes a basic structure for the Senate to operate. The Senate may make changes to this system as it sees fit.



Section 2


Only Senators have a vote in the Senate. Governors, Mayors, non-office holders, and even the President will not be allowed to vote in Senate hearings unless they happen to hold Senator-ship. To allow for balance, there will be three Senate seat levels. The levels and their minimum requirements are as follows:

Remote System

A Remote System will have at least one colony or OSB and grant 1 vote.


Emerging System

An Emerging System will have at least five separate inhabitant owned colonies and/or OSBs and grant 3 votes.


Established System

An Established System is the highest system status and will require at least 15 separate inhabitant owned colonies and/or OSBs and will grant 6 votes.


Status above a Remote System must be approved by the Senate. Changing a system's status requires the same steps as any other proposal and requires a simple majority vote.



Section 3


The following have been added as safety protocols to protect the Senate from abuse or forceful control.

1) The maximum votes a Senator may wield for a Senate vote is 20. If a Senator represents more vote weight then 20 it may be considered during the Senate's open sessions and deliberations...but can not be applied to Senate votes. As an example, if a Senator represents 5 Established systems, he/she may mention this when debating with other Senators, but when votes are tallied his/hers will count for 20...not 30.

2) No Senator may carry a vote alone...no matter how high a majority their vote weight. That means that if the Senate comes to vote and only 1 Senator votes...or one wielding 20 votes and the other 1 vote opposing...the motion will not pass. There must be at least 2 different Senators backing a motion for it to pass.

3) The Election Results page lists publicly listed systems and their Senators. This list will be used to verify Senator's status. By-election voted Senators may declare themselves and be included in Senate votes provided they are declared -before- a vote is initiated. They may not declare themselves and vote while a vote is already underway. A list of all declared Senators will be available for all to see in the wiki.

4) The Senate reserves the right to deny the upgrading of a system due to an unethical attempt to inflate a system's inhabitants...an example being the Senate's discovery of a Senator or 3rd party founding multiple colonies and abandoning them.



On December 29th Proposal #1004 was approved by the Senate with 36 votes for and 5 votes against. Ten separate Senators backed the measure while three did not. Upon approval it has become Section 4 of the Senate Charter:


Section 4


The Senate Chair will organize discussions in the Senate using Sessions. Sessions will be opened, defined, and closed by the Chair. The Chair does not hold any additional voting power...it's power is in guiding the course of the Senate's discussions and keeping the Senate's debates focused. At all times there will be a general discussion area opened for Senators to discuss topics outside the Chair's sessions, and any Senator may make proposals with or without the Chair's backing...but are encouraged to discuss all topics thoroughly with all Senators available.

The Senate Chair term is for 3 months, but there will be only 2 terms per General Election cycle. The Senate will vote for the Chair position starting one week after the close of the General Election, and the second term will be exactly 3 months later from the start of the Chair's first term vote. One week after the next General Election, the next first Chair term vote will begin again.


Colonial Senators

Player
Votes
System
System
System
System
Hubes
26 (20)
Haven
Aptic
Hyde
Solia
Boraash
Sufagnoff
Raxia
RAM
15
Miners Paradise
New Dawn
TinAlley
rmartz
4
Areials Hope
Beulah
ant
9
Menzel 3
Primo Spe
gotpurplefleas
8
The Food Court
Adaria
Mamre
Bethlehem
Arieals Way 3
Arieals Way 4
Wulf
7
Adolphus
Asgard
Mooncrest
6
Elfydd
Mooncrest-5
Mooncrest-34
Mooncrest-48
Mooncrest-57
Mooncrest-jyy-76
flash0788
6
Johneaux-242
Agamemnon
5
Sodom
Gomorrah
Babylon
shathiell
4
Charley
Cook
Sturt
Mary
Mizuk
4
Route 666
Halfway
Route 66
Fhloston Paradise
barconis
4
Keystone
Mara
SilverWill
3
Arda
Phaedruss
3
Blargus
Gemmel
Morgan
Albrat
2
Albrat-6
Arillia
Rhaven
2
Stella Splendorus
Nox Astrum
davh62
1
Ferrite
Johneaux
1
Epoch
lostfanatic
1
Ortus
ClockworkAlpha
1
Uberi
Rastillion
1
Alveran
Leprosi
1
Zephrondus
agentfoxtrot
1
Mersenne Prime
Seeker5
1
Prism
Grizznak
1
The Raunchy Resort
gullyjimson
1
New Cornwall
Personal tools
Namespaces

Variants
Actions
Navigation
To Begin
Travelling
Trading
Character Skills
Player Built Star Bases
Exploration
Settlements and Colonies
Politics
PVE Combat
Tools