Structures List & Build Costs

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Contents

Colony Structures

Colony Infrastructure

Drain on Infrastructure Needed for Building Needed for Production
Structures Power Water Housing TW Hours Al C Fe Ti U E MP SC G S Gb Production Notes
Auto Fission Plant 2,200 22 20 5 200 2 5 2,200 Produces 2,200 power, if there is Uranium in the Warehouse.
Communications Array -1,000 -100 -300 -100 25 10 100 500 10 100 20 Allows for the Neptune project and produces 10 points of research.
Entertainment Center -50 -50 -5 20 1 100 1 50,000 Increases moral through food, drink, socialization. Produces socialization for 50,000 people.
Environmental Dome -1,000 50 180 1,080 2,500 500 5,000 Allows people to live on a non-terraformed planet.
Fission Power Plant 500 -50 -20 22 10 1 100 1 1 500 Provides 500 power.
Garbage Processing Plant 100 10 -30 22 10 100 500 10 10 10 Produces 100 power and 10 tons of compress garbage.
Hospital -2,000 -100 -300 22 10 100 1,000 10 50,000 Increases moral through medical. Produces medical for 50,000 people.
Landing Bay -1,000 -10 -10 22 400 2 200 20 10 Allows ships to land at the colony.
Planetary Fusion Plant 5,000 -10 -100 24.00 150 10 300 10 10 10 10 5,000 Produces 5,000 points of power.
Residential Tower -50 -50 300 8 100 3 250 10 300 Provides 300 places to live for colonist.
Sewage Plant -1,000 100 -30 22 10 100 500 10 10 10 Produces 100 tons of water and 10 tons of fertilizer. Fertilizer will improve farming.
Stock Market -800 -75 -500 22 170 100 1,500 50 50 Allows people to trade with you.
Transport Grid -10 -1 -1 1 1 1 10 1 Required to connect buildings to power and water.
University -1,000 -100 -300 -300 10 100 500 10 8 Trains colonists to become Tertiary Workers. Produces 8 per day.
Warehouse -50 -5 -10 12 10 2 200 10,000 Allows the storage of all goods. Holds 10,000 tons
Water Tower -50 500 -5 1 10 1 500 Produces 500 tons of water.

TW = Tertiary Worker; Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; U = Uranium; E = Electronics; MP = Mechanical Parts; SC = Superconducting Coils; G = Graphene; S = Sewage; Gb = Garbage

Mining Structures

Drain on Infrastructure Needed for Building
Structures Power Water Housing TW Hours Al C Fe Ti MB Notes
Aluminum Mine -200 -50 -35 22 1 1 150 1 2 Produces Aluminum based on the placement of the mine on the planet. Can be enhanced to increased production.
Carbon Mine -800 -75 -40 22 1 1 150 1 4 Produces Carbon based on the placement of the mine on the planet. Can be enhanced to increased production.
Iron Mine -100 -50 -30 22 1 1 150 1 1 Produces Iron based on the placement of the mine on the planet. Can be enhanced to increased production.
Mine Control Office -1,000 -100 -300 -300 22 10 100 500 10 Used to increase mining production. You should have 1 for every 10-16 mines.
Titanium Mine -400 -50 -50 22 1 1 150 1 3 Produces Titanium based on the placement of the mine on the planet. Can be enhanced to increased production.

TW = Tertiary Workers; Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; MB = Mining Robot

Farming Structures

Drain on Infrastructure Needed for Building
Power Water Housing TW Hours Al C Fe Ti G To FB Notes
Animal Ranch -50 -50 -30 22 1 1 100 3 Produces Meat based on the placement of the mine on the planet. Can be enhanced to increased production.
Farm Control Office -1,000 -100 -300 -300 22 10 100 500 10 Used to increase farming production. You should have 1 for every 10-16 mines.
Grain Farm -50 -100 -20 22 1 1 100 1 1 Produces Grain based on the placement of the mine on the planet. Can be enhanced to increased production.
Orchard -50 -100 -20 22 1 1 100 3 Produces Fruit based on the placement of the mine on the planet. Can be enhanced to increased production.
Tobacco Farm -50 -100 -20 22 1 1 100 1 1 1 Produces Tobacco based on the placement of the mine on the planet. Can be enhanced to increased production.
Vegetable Farm -50 -100 -20 22 1 1 100 2 Produces Vegetable based on the placement of the mine on the planet. Can be enhanced to increased production.


TW = Tertiary Workers; Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; G = Grain; To = Tobacco; FB = Farm Robot

Colony Factories

Drain on Infrastructure Needed for Building Needed for Production
Structures Power Water Housing TW Hours Al C Fe Ti G F N T E Production Notes
Basic Medical Supply Factory -1,000 -100 -100 17 150 10 5 1 1 10 Produces 10 tons of Medical supplies per day. Can be enhanced to increase production
Brewery -100 10 -30 -10 10 100 500 10 2 10 Produces 10 tons of Beer per day. Can be enhanced to increase production.
Cigar Factory -100 10 -30 -10 22 10 100 500 10 2 10 Produces 10 tons of Cigars per day. Can be enhanced to increase production
Neurostimulator Factory 100 10 -30 -10 10 100 500 10 1 0.50 15 Produces 10 ton of Neurostimulators per day. Can be enhanced to increase production.
Winery 100 10 -30 -10 22 10 100 500 10 2 10 Produces 10 tons of Wine per day. Can be enhanced to increase production.

TW = Tertiary Workers; Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; G = Grain; F = Fruit; N = Neurocrystals; T = Tobacco; E = Electronics

Colony Research Facilities

Drain on Infrastructure Needed for Building
Power Water Housing TW Hours Al C Fe Ti Production Notes
Medical Test Site -1,000 -100 -300 -300 22 10 100 500 10
Research Complex -1,000 -100 -300 -300 10 100 500 10 125 Produces 125 points of research per day.
Waste Management Test Site -1,000 -100 -300 -300 22 10 100 500 10

TW = Tertiary Workers; Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium

Palaces

Drain on Infrastructure Needed for Building
Power Water Housing TW Hours Al C Fe Ti Au G Cr Production Notes
Spire of Influence 10 100 500 10 100 30 10,000,000,000 Adds 50,000 +10% of population to vote numbers in elections . Stack-able with diminishing returns.
Pyramid of Knowledge -1,000 100 -300 -100 22 10 100 500 10 100 50 50,000,000,000 10% Increases your research at the colony by 12.5%. Stack-able.
Temple of Joy 10 100 500 10 200 100 100,000,000,000 Adds 0.722% Morale. Stack-able with diminishing returns.

TW = Tertiary Workers; Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; Au = Gold; G = Gems; Cr = Credits

Below is a Table giving the times for research in days, showing the effect of multiple Palaces of Knowledge:

PoK Times.png

Terra-forming Facilities

Drain on Infrastructure Needed for Building
Power Water Housing TW Hours Al C Fe Ti H E MP SC Pm Production Notes
Planetary Gravity Generator -100,000 10 -300 -100 22.22 1,000 300 1,500 300 100 600 10 Changes gravity by 0.00001 for each generator.

TW = Tertiary Workers; Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; H = Hydrogen; E = Electronics; MP = Mechanical Parts; SC = Superconducting Coils; Pm = Promethium

Star Base Structures

For OSBs you must have water in storage for the water requirement.

Infrastructure Modules

Drain on Infrastructure Needed for Building
Power Water Housing Hours Al C Fe Ti E MP Production Notes
Basic Fusion Plant 5000 -10 -100 24 150 10 300 10 10 10 5,000 Produces 5000 Power Units. Needs 10 Hydrogen to start
SB Entertainment Complex -500 -500 -50 24 200 10 1,000 10 50,000 Increases moral through food, drink, socialization. Produces socialization for 50,000 people.
Residential Module -500 -500 8 1,000 30 2,500 100 3,000 Produces 3,000 places for colonist to live.
Shipyard -1,000 -10 -100 17 1,500 1,000 8,192 1,000 500 500 Allows you to build ships and ship modules.
Starbase Ring 10 1,392 5 10 Is only used in ISBs to build modules on. Materials must be in warehouse.
Starbase Warehouse -500 -50 -100 22 100 20 2,000 1 100,000 Produces 100,000 tons of space for storage.
Stock Market Module -550 -85 -500 170 100 1,500 30 50 Allows you to trade with others.
Orbital Communications Array 10 100 500 10 100 10 Is used in the Neptune project.

Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; E = Electronics; MP = Mechanical Parts

Factory Modules

These factories can be enhanced by researching them. Each level increases production by 10%.

Drain on Infrastructure Needed for Building Needed for Production
Structures Power Water Housing Hours Al C Fe Ti Al C Fe MP Si Nb Sn E Production Notes
Core Sampling Probe Factory -1,000 -10 -100 17 150 10 300 1 0.10 0.20 0.30 0.30 0.10 10 Produces 10 tons of probes per day. Can be enhanced to increase production.
Electronics Factory -1,000 -10 -100 17 150 10 300 1 0.25 0.25 0.50 10 Produces 10 tons of Electronics per day. Can be enhanced to increase production.
Farming Bot Factory -10 -10 -100 17 150 10 300 1 1.00 0.10 0.10 10 Produces 10 tons of Farming Robots per day. Can be enhanced to increase production.
Graphene Factory -1,000 -10 -100 17 150 10 300 1 1.00 10 Produces 10 tons of Graphene per day. Can be enhanced to increase production.
Mechanical Parts Factory -1,000 -10 -100 17 150 10 300 1 0.01 1.00 10 Produces 10 tons of Mechanical Parts per day. Can be enhanced to increase production.
Mining Bot Factory -10 -10 -100 17 150 10 300 1 1.00 0.10 0.10 10 Produces 10 tons of Mining Robots per day. Can be enhanced to increase production.
Superconducting Coil Factory -1,000 -10 -100 17 150 10 300 1 0.10 0.05 0.40 0.40 0.05 10 Produces 10 tons of Superconducting Coils per day. Can be enhanced to increase production.

Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; MP = Mechanical Parts; Si = Silicon; Nb = Niobium; Nb = Tin; E = Electronics

Research Modules

Drain on Infrastructure Needed for Building
Power Water Housing Hours Al C Fe Ti E MP Production Notes
Research Lab -1,000 -10 -100 17.00 150 10 300 10 10 10 100 Produces 100 points of research. This module is only available at the Inner Star Base(ISB)

TW = Tertiary Workers; Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; E = Electronics; MP = Mechanical Parts

Terra-forming Modules

Drain on Infrastructure Needed for Building
Power Water Housing TW Hours Al C Fe Ti E SC Pm Production Notes
Orbital Radiation Emitter -100,000 10 -300 -100 22.22 1,000 300 1,500 300 100 600 10 Adds 0.00001 radiation. Increases radiation on planets with not enough.
Orbital Radiation Shield -100,000 10 -300 -100 22.22 1,000 300 1,500 300 100 600 10 Reduces 0.00001 radiation. Reduces radiation on planets with too much radiation.

TW = Tertiary Workers; Al = Aluminium; C = Carbon; Fe = Iron; Ti = Titanium; E = Electronics; SC = Superconducting Coils; Pm = Promethium

Video How To

Waervyn's Colony Optimization Video


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